brain game
A technology for toys and end caps, which is applied in toys and entertainment, etc., can solve the problems of compact structure, easy to carry, and difficult for users to arouse interest, etc., and achieve the effect of compact structure, three-dimensional shape, and easy to carry
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[0023] like Figures 1 to 3 As shown, the educational toy proposed by the present invention has two parts, one part is the outer frame 1, the other part is the lock cylinder 2, the interior of the outer frame 1 is hollow, and the outer wall of the outer frame 1 is provided with three through-hole groups, each through The hole group is composed of two through holes 11, that is, there are six through holes 11 on the outer wall of the outer frame 1. The two through holes 11 in the same through hole group are located opposite to each other and coaxially arranged. The dimensions are exactly the same, and the axes of the three through-hole groups are perpendicular to each other.
[0024] like Figures 3 to 6 As shown, the lock cylinder 2 comprises three identical members 21, which are locked in the outer frame 1 to form the lock cylinder 2, each member 21 consisting of two end cap portions 211 and a post connecting the two end cap portions 211 The two end caps 211 of the member 21...
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