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Display system based on Kinect human body contour recognition interaction

A technology of human silhouette and display system, which is applied in the input/output of user/computer interaction, the input/output process of data processing, image data processing, etc. problems such as user interaction, to achieve the effect of enhancing multi-point interaction, improving automation and experience playability, good experience and bringing in effects

Pending Publication Date: 2021-12-03
苏州创捷传媒展览股份有限公司
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Problems solved by technology

[0004] In order to overcome the above-mentioned defects of the prior art, the present invention provides a display system based on Kinect human body contour recognition interaction, which solves the problem that the current interactive display platform has a single function for interaction, and only simple display equipment cannot achieve Effectively cooperate with the display, and the screen information is monotonous, it is impossible to effectively set according to the user's preferences to enhance the sense of experience substitution, and it is impossible to interact with each other between different experiencers, so that the effect of interactive display is extremely limited

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  • Display system based on Kinect human body contour recognition interaction

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Embodiment Construction

[0027] The technical solution of this patent will be further described in detail below in conjunction with specific embodiments.

[0028] like Figure 1-5 As shown, the present invention provides a technical solution: a display system based on Kinect human body contour recognition interaction, including a control terminal 1, the output terminal of the control terminal 1 is electrically connected to the input terminal of the experience preset unit 2, and the experience preset unit The output end of 2 is electrically connected with the input end of image display device 3, the input end of control end 1 is electrically connected with the output end of data transfer module 4, the input end of data transfer module 4 is electrically connected with the output end of image processing module 5 Connect, the input end of image processing module 5 is electrically connected with the output end of Kinect portrait recording module 6, the input end of Kinect portrait recording module 6 is ele...

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Abstract

The invention discloses a display system based on Kinect human body contour recognition interaction, and belongs to the technical field of Kinect imaging. A posture control unit, an animation processing unit, a data switching module, a control end, image display equipment and an experience preset unit are arranged. During use, a user can set the styles of music and a screen background according to own preferences through the experience preset unit, and the score is scored through cooperation of an action range capturing module and an under-table interaction capturing module, so that the influence and the limb coordination degree are scored; according to preferences, actions of the user can be displayed in corresponding animation character styles in a screen through the animation processing unit, so that the user can simulate related actions of different characters, and meanwhile, specific actions of participants can be challenged, so that the participants can interact with one another, the multi-point interaction relationship between people and between people and equipment is enhanced, the interaction effect is enhanced, and the use is more convenient.

Description

technical field [0001] The invention belongs to the technical field of Kinect imaging, and specifically relates to a Kinect-based human body contour recognition and interaction display system. Background technique [0002] With the rapid development of science and technology and economy, people's cognitive level and aesthetic level have been greatly improved, and the exhibition industry has also begun to show the trend of "user experience is king". The somatosensory interaction system uses somatosensory recognition and gesture recognition technology to interact with the large screen, allowing participants to participate in it to obtain an excellent interactive experience. The main equipment used are projectors, sensing devices, display devices, cameras, interactive software, 3D animation, etc. Through the perfect combination of software and hardware equipment, an attractive somatosensory interactive large-screen game can be created. Kinect is Microsoft's XBOX360 somatosensor...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06T19/00
CPCG06F3/011G06T19/006G06F2203/012
Inventor 毛小松朱利民
Owner 苏州创捷传媒展览股份有限公司