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VR experience platform for digital media

A digital media and platform technology, applied in the field of VR, can solve problems such as poor experience, injury to the experiencer, and inability to experience the feeling of overweight and weightlessness in the game, so as to avoid injury.

Inactive Publication Date: 2022-01-18
湖南应用技术学院
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to solve the problem that in the prior art, due to the lack of protective devices, it is easy to cause injury to the experiencer, and there is no vibration and ambient temperature experience device, the experience effect is poor, and the real overweight and weightlessness cannot be experienced for some games. feel the shortcomings, and propose a digital media experience platform with VR

Method used

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  • VR experience platform for digital media
  • VR experience platform for digital media
  • VR experience platform for digital media

Examples

Experimental program
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Effect test

Embodiment 1

[0027] like Figure 1-7 Shown, proposed by the present invention is a digital media VR experience platform, comprising a base plate, the base plate 1 is a rectangular configuration, a top surface of the left side plate 6 is fixed to the base plate 1 is attached to the side plates 6 of L-shaped configuration, the said side plate 6 is provided with a display screen 7, 7 to display the existing structure, the detailed description is omitted, the structure is provided with a cold or warm wind adjustment on the side plate 6, to provide a more realistic experience to the experience of those ; top surface of the base plate 1 is provided with a super structure overweight weightlessness for simulating weightlessness state; and the base plate 24 is provided on the base plate, the base plate 24 is a rectangular structure, a top surface 24 at the center of the base plate is provided structure for vertically moving the first elastic bouncing up and down; and the base plate 13 is provided on the...

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PUM

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Abstract

The invention discloses a VR experience platform for digital media. The platform comprises a bottom plate which is of a rectangular structure, a side plate is fixedly mounted at the left end of the top surface of the bottom plate and is of an L-shaped structure, a display screen is arranged on one side of the side plate, and a cold and warm air adjusting structure is arranged on the side plate. An overweight and weightlessness structure is arranged on the top surface of the bottom plate and is used for simulating an overweight and weightlessness state. When a user needs to experience weightlessness and overweight, an intelligent controller receives corresponding information, controls slave motors on the two sides to rotate quickly and drives a belt to contract quickly, so that a connector is driven, the connector drives a connecting column, the connector drives a base plate, and the base plate drives the experiencer to quickly and temporarily ascend. When the experiencer is weightlessness, the intelligent controller controls the slave motors to reversely rotate, and the experiencer quickly and temporarily descends. Thus, the experiencer can feel real overweight and weightlessness.

Description

Technical field [0001] The present invention relates to VR technology, and in particular relates to a digital media using VR experiences internet. Background technique [0002] Virtual reality is a computer technology as the core, generates reality in terms of vision, hearing, touch and other highly similar digital environment. With user equipment associated with the target virtual environment interact to produce feel and experience the real environment. VR has three characteristics, namely immersion, interaction and imagination of. Immersion: i.e., the user refers to the feeling of being generated during use; Interactivity: means Most users can use the object-sensing device to interact with the virtual environment. Imagination: what a user can not only get real-life experience in a virtual environment, but also give full play to the imagination, according to personal wishes, to create some real world objects that do not exist. [0003] The existing VR experience platform is in u...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/28A63F13/285A63F13/90B66F11/00
CPCA63F13/28A63F13/285A63F13/90B66F11/00A63F2300/302
Inventor 马妮赵鑫斓陈洁
Owner 湖南应用技术学院