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Emotion perception interdynamic recreational apparatus

An entertainment device and emotion perception technology, applied in the field of entertainment devices, can solve problems such as video games that cannot be applied to 3D stereoscopic interaction, and achieve the effect of improving competitiveness

Inactive Publication Date: 2007-07-04
IND TECH RES INST
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the input device 10 uses optics or rolling balls to sense the movement of the hand, so it can only be operated on a plane, so that the scope of use is limited to the mouse of the computer 102
In addition, since the device 10 cannot be manipulated in space, it cannot be applied to 3D interactive video games
[0008] To sum up, the human-computer interaction control methods in the prior art seldom take into account the physiological and emotional parameters of the human body and integrate the movements and games of the limbs in the space for interactive operation. Therefore, an emotion-sensing interactive entertainment device is urgently needed To solve the shortcomings of the existing technology

Method used

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  • Emotion perception interdynamic recreational apparatus
  • Emotion perception interdynamic recreational apparatus
  • Emotion perception interdynamic recreational apparatus

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Embodiment Construction

[0042] In order to have a further cognition and understanding of the features, purpose and functions of the present invention, the relevant detailed structure and design concept of the system of the present invention will be described below, so that the characteristics of the present invention can be understood. The detailed description is as follows :

[0043] Please refer to FIG. 2A , which is a schematic block diagram of a first preferred embodiment of an emotion-sensing interactive entertainment device of the present invention. The emotion-sensing interactive entertainment device 2 includes a sensing device 21 and a game platform 23 . The sensing device 21 can be set on a video game wristband, a video game joystick or a video game keyboard, so as to sense the user's actions and emotional physiological state. The sensing device 21 includes an inertial sensing module 211 , a physiological sensing module 212 and a signal processing unit 213 . The inertial sensing module 211...

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Abstract

The invention relates to an emotion perception interactive amusement apparatus that uses the inertia sensing module to sense the user's action as the input judgment of game control, and adds the physiological sensing module to sense the physiological morphological feature of heartbeat and skin as the emotion state. The emotion perception interactive amusement apparatus can unscramble the signal sensed by the inertia sensing module and the physiological sensing module to know the real-time emotion and action, and feedback to the game platform to generate the interactive entertainment effect, and it can train the coordination of user's body and control the self emotion to provide a body and mind amusement apparatus.

Description

technical field [0001] The present invention relates to an entertainment device, in particular to a device that utilizes an inertial sensing module and a physiological parameter sensing module to judge the user's emotions and actions during operation, and then feeds back to the game platform so that it can be produced with the user. The interactive entertainment effect is to train the coordination of the user's body movements and self-emotional control to provide an emotionally aware interactive entertainment device for physical and mental interaction. Background technique [0002] With the evolution of the popularity of video games, the current market has entered the era of human-computer interaction. In the current mainstream video game input devices, there are generally input interface devices such as mouse, keyboard or joystick. Therefore, the traditional human-computer interaction only relies on switches or buttons set on the mouse, keyboard or joystick. . [0003] Ho...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/00A61B5/16
Inventor 吕英阁蔡明杰刘顺男张正宏
Owner IND TECH RES INST
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