Game Apparatus

a game and game technology, applied in the field of game apparatus, can solve the problems of monotonous game and difficulty in maintaining a payout ratio, and achieve the effect of adjusting the payout ratio and improving the attractiveness of the gam

Inactive Publication Date: 2008-12-04
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0034]According to the present invention, since the determination-factors to determine the easiness or difficulty to complete the specified-pattern can be controlled, it becomes possible to control the game progression such as enhancement of the game attractiveness and adjustment of the payout ratio.

Problems solved by technology

As a result, some adverse effects occur in that it becomes difficult to maintain a payout ratio at a preset payout ratio or the game is made monotonous since BINGO is always easily established.

Method used

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Examples

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Embodiment Construction

[0064]Hereinafter, a description is given of one embodiment in which the present invention is applied to a bingo game machine being a game apparatus for business use placed in an amusement hall such as a game center.

[0065]FIG. 2 is a perspective view showing the entire appearance of a bingo game machine according to the embodiment.

[0066]The bingo game machine is composed of one game machine body I and seven stations 10. In the bingo game machine according to the embodiment, seven players or less who are participants of drawing can simultaneously join and play a bingo game in which twenty-five selection-objects (numbers from “1” to “25”) are selected one by one by a computer drawing described later. The number of selection-objects and the maximum number of game participants are optional. Respective players join and play a bingo game using any one of the stations 10. The game machine body 1 is provided with a large-sized display 2 at a position where the respective players are able to...

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PUM

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Abstract

The present invention provides a game apparatus that enables game progression control for increasing game attractiveness and adjusting the payout ratio.
A game apparatus includes: a winning-object selecting unit for selecting winning-objects from a plurality of selection-objects; a game control unit for controlling progression of a game, which carries out selections a predetermined number of times using the winning-object selecting unit during one game term; an array information generating unit for generating array information defining a selection-object-array using part or all of the plurality of selection-objects; an array image displaying unit for displaying an array image in which a plurality of selection-object-images corresponding to the respective selection-objects included in the selection-object-array defined by the array information generated by the array information generating unit are arrayed based on the array information; a winning-object storage unit for storing the winning-objects selected by the winning-object selecting unit during the one game term; and a decision unit for deciding, based on the winning-objects stored in the winning-object storage unit, whether or not an array of the winning-objects on the selection-object-array defined by the array information is a specified-pattern, wherein the winning-object selecting unit carries out part or all of the selections, the predetermined number of times, which is executed during the one game term, before generating the array information by the array information generating unit; the array information generating unit determines the selection-object-array based on pre-winning-objects that the winning-object selecting unit selects before generating the array information, and generates the array information defining the determined selection-object-array; and the winning-object storage unit stores the pre-winning-objects as the winning-objects at a predetermined probability.

Description

TECHNICAL FIELD[0001]The present invention relates to a game apparatus capable of executing a game that selects a plurality of winning-objects by carrying out selection by a predetermined number of times in one game term, and decides whether or not an array of the plurality of winning-objects in a selection-object-array defined by generated array information is a specified-pattern.BACKGROUND ART[0002]A bingo game machine described in, for example, Patent Document 1 has been known as this type of game apparatus. The bingo game machine is placed in an amusement hall such as a game center, and can be simultaneously used by a plurality of players. With this bingo game machine, a bingo card image (array image) arrayed in a square matrix consisting of 5 by 5 rows, in which a number image (an selection-object image) is disposed by an array unique to each player, is displayed in a displaying unit set up for each player. After that, a winning number (winning-object) is determined from twenty...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24A63F3/06A63F13/26
CPCG07F17/32G07F17/3211G07F17/329A63F3/062G07F17/3244G07F17/3272G07F17/3286
Inventor GOTO, NOBUHIRONAKAHARA, YUICHI
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD
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