Realistic mechanic simulator for sensations of vehicles in movement

A simulator and circular motion technology, which is applied to the simulation devices, simulators, educational appliances, etc. of space navigation conditions, which can solve the problems of lack of physical sensation and inability to give aircraft feeling.

Inactive Publication Date: 2010-01-20
克劳迪奥·若玛格诺丽 +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In fact, one of the limitations of software-only simulators is the lack of physical sensations while piloting, which does not give the feeling of being in a real aircraft

Method used

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  • Realistic mechanic simulator for sensations of vehicles in movement
  • Realistic mechanic simulator for sensations of vehicles in movement
  • Realistic mechanic simulator for sensations of vehicles in movement

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0084] [81] The simulator comprises three cooperating movable parts having different characteristics according to the functions to which they are assigned (assigned). The invention also includes a fixed part that serves as a base for the entire model ( figure 1 ).

[0085] [82] The base or part 0( image 3 ) is a component that does not adequately characterize the simulator, since its sole purpose is to keep the movable structure fixed on the ground. This part basically consists of a concave structure with a cylindrical shape in which the motor of the drive part 1 is fixed.

[0086] [83] Part 1 consists of three longitudinal rods (rods) whose ends are hinged on two transverse rods shaped like half-moons ( figure 2 ), and the central part, which is hinged on the rotary motor 10 of the part 1, which allows the part 1 to rotate on the cylindrical base. The two outer transverse bars 21 serve as supports and slides for the section 2, while the central bar 11 serves as the stat...

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PUM

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Abstract

The invention consists of a prototype comprising three moving parts that can realistically simulate all the forces which subject a driver positioned in any moving vehicle. The first part has a circular motion with respect to its vertical axis of rotation and is supported by a fixed base, the second part, integral to the first part has a longitudinal movement (horizontal) perpendicular to the rotation axis of the first part. The third part, integral to the second part, acts as positioning for the user who is subject to the simulator's effects which has a circular motion with respect to its vertical axis of rotation that is parallel to the axis of rotation of the first part. The longitudinal movement of the second part in synergy with the first rotation of the first part and the instantaneous angular positioning of the third part, can continuously represent a development of any force such as acceleration, deceleration (braking) and lateral thrust present in any moving phase of a vehicle. The invention simulates high acceleration in any dynamic condition, reproducing, thanks to the installation of small size motors, the sensations felt inside high powered vehicles (eg. F1 car). The principle underlying the present invention is that at any moment, a person, who is inside a moving vehicle, being subjected to a resulting force, which, if it was artificially reproduced constantly, makes it imperceptible from a real driving situation. Present mechanic emulators, despite the existing varieties and their differentiation in size and type of movement, have physical limits in creating realistic sensations of driving. They are not capable of reproducing a faithful simulation, such as direction and intensity of strength of the force which the driver is subjected to, but above all they do not reproduce the simulation of these forces continuously over time.

Description

technical field [0001] [1] The invention is intended for use in the entertainment industry, especially in driving and / or flight simulators or any other aircraft placed in casinos and / or amusement parks. [0002] [2] The present invention can also be used for teaching and training in any type of driving school and industrial applications. Background technique [0003] [3] Driving simulation systems, which generally have no moving mechanical parts, are installed in amusement parks and amusement parks. These simulation systems allow the user to experience driving without the risks that real driving entails. These systems project on a screen an image of the aircraft moving along a simulated road, which gives the driver the feeling of a real pilot as the driver moves only at the visual level. [0004] [4] These simulators have been further improved on movable mechanical parts, which are defined as simulations that move the driver in the same direction as the real driver. These...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B9/02G09B9/04
CPCG09B9/04G09B9/02
Inventor 克劳迪奥·若玛格诺丽玛丽亚艾琳娜莫·帕拉蒂尼皮尔依诺·若玛格诺丽
Owner 克劳迪奥·若玛格诺丽
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