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Haptic texture rendering method based on practical measurement

A method of expression and textured surface technology, applied in measurement devices, electrical digital data processing, special data processing applications, etc., which can solve the problems of large impact of dust measurement results and high requirements for the cleanliness of the measured surface.

Inactive Publication Date: 2011-05-11
SOUTHEAST UNIV
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the optical measurement method has high requirements on the cleanliness of the measured surface, and dust has a great influence on its measurement results.

Method used

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  • Haptic texture rendering method based on practical measurement
  • Haptic texture rendering method based on practical measurement
  • Haptic texture rendering method based on practical measurement

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Embodiment Construction

[0051] specific implementation plan

[0052] Below in conjunction with accompanying drawing, the implementation of technical scheme is described in further detail:

[0053] refer to figure 1 , a method for force-tactile representation based on actual measured textures, characterized by:

[0054] Manipulation force The operating handle of the tactile reproduction device approaches the virtual texture surface, and the output force before colliding with the texture surface is set to 0. After colliding with the texture surface, the normal texture force is generated normal binding force and tangential friction Finally, with the normal texture force normal binding force and tangential friction The resultant force of the contact force and with this contact force For the output force, refer to Figure 4 ,Right now

[0055] f contact → = f texture → + ...

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Abstract

The invention discloses a haptic texture rendering method based on practical measurement, which is characterized in that after an operational handle of haptic texture display equipment collides with the surface of a virtual texture, resultant force of normal textural force, normal binding force and tangential friction is taken as contact force to be output to an operator. The normal textural force is obtained by measuring pressure which really scratches the surface of the texture, a mechanical arm which applies constant force and is provided with a pressure sensor at the bottom is used to scratch the surface of a textural material at a constant speed and collect data meanwhile, and after error item correction, smoothness, voltage value conversion, mechanical arm constant force value subtraction of the data, the data are converted into the normal textural force; the modeling of the normal binding force adopts a spring damping model; and the modeling of the tangential friction synthesizes a static friction stage and a sliding friction stage, the modeling at the static friction stage adopts the product of maximal static friction and a sine function, a coefficient of kinetic friction at the sliding friction stage is obtained by calculating the normal textural force reflecting the concave-convex degree of the texture, and the naturalness of the texture rendering is improved.

Description

technical field [0001] The invention relates to a force-tactile expression method of texture, and specifically proposes a texture force expression method based on real measurement. Background technique [0002] With the continuous development of virtual reality technology, the importance of haptic expression technology for virtual operation is becoming more and more significant. Texture is a comprehensive description of the microscopic geometry, roughness and other characteristics of the surface of an object. It is very necessary to study the force-tactile expression of texture. The haptic expression of texture is to feed back the texture information on the surface of the object to the operator through the haptic reproduction device, so that the operator can truly perceive the physical properties of the texture, so that the operator can obtain a strong sense of immersion and realism. This is texture The ultimate goal of haptic expression. [0003] At present, the haptic ex...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00G01B21/30
Inventor 吴涓李莅圆宋爱国程盈盈裴诚诚张小瑞
Owner SOUTHEAST UNIV
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