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Manufacturing method of high-simulated human head image

A manufacturing method and technology for simulating people, applied in decorative arts, processing models, etc., can solve the problems of high production cost of character simulation products, inability to collect 3D models of character heads, and high technical level requirements for practitioners, and achieve real skin texture and quality. Complete and accurate facial color, shape and high surface quality

Inactive Publication Date: 2012-04-18
DALIAN HENGYI INFORMATION TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] 1. The traditional way of making simulated characters by hand has high requirements on the technical level of practitioners, long production cycle and complicated process, resulting in high production cost of simulated characters, making the simulated characters unable to be popularized
[0004] 2. Use the portrait 3D acquisition equipment to quickly obtain the 3D model data of the character's face, and use the rapid prototyping equipment or 3D engraving machine to directly process the 3D model data files collected by the portrait acquisition equipment to obtain the character's face entity, and manually make other parts of the simulated figure Production method; because the 3D scanning equipment is currently unable to collect a complete and high-precision 3D model of the character's head, coupled with the low processing accuracy of the rapid prototyping equipment and the inability of the 3D engraving machine to process complex shapes, the simulation produced in this way There is still a certain gap in the simulation effect between portraits and traditional handmade simulation figures

Method used

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  • Manufacturing method of high-simulated human head image
  • Manufacturing method of high-simulated human head image
  • Manufacturing method of high-simulated human head image

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Experimental program
Comparison scheme
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Embodiment Construction

[0031] exist figure 1 and figure 2 In the schematic diagram of a high-fidelity human head manufacturing method shown:

[0032] The manufacturing method of the high-fidelity human head adopts multiple three-dimensional scanners to simultaneously shoot all-round shots of the subject, and the three-dimensional scanners are connected to a computer.

[0033] Among them, there are 4 scanners, which are respectively placed at the vertices of the square. The position of the person to be photographed is set in the center of the square. The person is photographed at the same time on the front, left side, right side and back of the person, and all the images of the person's surface are obtained at one time. 3D data.

[0034] After the computer 3D software processes and reconstructs all the 3D data captured by the 3D scanner, a complete high-precision 3D digital model of the person is obtained, and a NC machining file that can be used by the NC machining center is generated.

[0035] ...

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PUM

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Abstract

The invention relates to a manufacturing method of a high-simulated human head image. The method comprises the following steps of: simultaneously and omnidirectionally shooting a shot person by using four three-dimensional scanners by surrounding the shot person; shooting all three-dimensional data of the surface of the person at a specific moment once; processing and reconstructing the three-dimensional data shot by a computer to generate a high-precision integral three-dimensional digital model of the person and a digital control processing file of the three-dimensional model; manufacturing a mould in a copying way for manufacturing the human head image by using the digital control processing file through digital control processing equipment; injecting human head image simulating materials into the mould under a vacuum condition; manufacturing all parts of the human head image in a copying way, and assembling the parts into an integral human head image; planting true hair on the human head image and spraying special pigment to obtain the high-simulated human head image according with the character of the shot person.

Description

technical field [0001] The invention relates to a method for manufacturing a statue, in particular to a method for manufacturing a highly simulated human head. Background technique [0002] There are currently two ways to create character simulation products: [0003] 1. The traditional way of making simulated characters by hand has high requirements on the technical level of practitioners, long production cycle and complicated process, resulting in high production cost of simulated characters, making the simulated characters unable to be popularized. [0004] 2. Use the portrait 3D acquisition equipment to quickly obtain the 3D model data of the character's face, and use the rapid prototyping equipment or 3D engraving machine to directly process the 3D model data files collected by the portrait acquisition equipment to obtain the character's face entity, and manually make other parts of the simulated figure Production method; because the 3D scanning equipment is currently ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): B44B1/02
Inventor 刘振东
Owner DALIAN HENGYI INFORMATION TECH