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Method and device for archiving flash games

A technology for games and archive files, which is applied in the fields of instruments, computing, and electronic digital data processing. It can solve the problems that archive records cannot be obtained in different places, and Flash games cannot be archived in multiple progress, so as to improve the user experience.

Active Publication Date: 2016-04-20
BEIJING QIHOO TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The technical problem to be solved in this application is to provide a method for flash game archiving, to solve the problems that the stand-alone version of Flash games cannot be archived in multiple progress and cannot obtain archive records in different places, and improve the user experience

Method used

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  • Method and device for archiving flash games
  • Method and device for archiving flash games
  • Method and device for archiving flash games

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Embodiment Construction

[0065]In order to make the above objects, features and advantages of the present application more obvious and comprehensible, the present application will be further described in detail below in conjunction with the accompanying drawings and specific implementation methods.

[0066] This application obtains the Flash game archive event through the preset hook function in the Flash game archive directory, and records the archive file through the file replacement function; compresses the archive file into an archive backup package, and the archive backup package can be sent to the server Next time, other computers in different places can download the archive backup package from the server, overwrite it into the game archive directory to obtain the archive progress of the game. It enables users to read Flash game archives in different places, improving the user experience of Flash game archives.

[0067] refer to figure 1 , which shows a flow chart of Embodiment 1 of a Flash gam...

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PUM

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Abstract

The invention provides a method and a device for archiving a Flash game, wherein the method comprises the steps of mounting the Flash game on a prescribed route, generating a game archiving directory, detecting a file for creating the game, and acquiring the file document in the game archiving directory, converting the file document into a file backup and storing to a prescribed location. According to the method, the problems of no way for multi-progress archive for a standalone version Flash game and no way to acquire archiving record in other places can be solved; and the user experience is improved.

Description

technical field [0001] The present application relates to the technical field of game progress archiving, in particular to a flash game archiving method and a flash game archiving device. Background technique [0002] Flash game is a newly emerging game form, which has developed rapidly in recent years due to its advantages of simple game, convenient operation, green color, no need for installation, and small file size. [0003] Archiving is a common feature in today's Flash games. Usually, the Flash game saves the player's game state in a local file through some variables through the as code. When the next game starts, read this variable from the local file and restore to the state of the last game. The archive is generally suffixed with .sol and saved somewhere in the Appdata folder (the folder where the software automatically records logs and operating habits), the specific location, and the user name of the system, the location of the Flash file, and the path set by th...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F19/00G06F17/30
Inventor 赵肖勇左文平张菊元任寰
Owner BEIJING QIHOO TECH CO LTD
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