Memory-saving avatar system
A memory and doll technology, applied in the field of paper doll system, can solve the problem of limiting the number of simultaneous online players of Flash games, and achieve the effects of easy promotion, mature promotion, and increased load capacity
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Examples
Embodiment Construction
[0014] The implementation scheme of the paper doll system that saves a large amount of memory of the present invention will be described in detail below with reference to the drawings of the specification.
[0015] 1) Store action picture information through the preprocessing program:
[0016] Through a pre-processing program, the rectangular range of the non-transparent color display area of each frame of the animation is obtained, and then the coordinates of the starting point and the width and height of the rectangle are stored in an xml file with the same name as the picture.
[0017] 2) Load xml data and image resources:
[0018] When the player uses the image resource, load it and load the xml file with the same name.
[0019] 3) Establish the referenced body movement library and clothing style library in the memory according to the data information stored in the xml:
[0020] When referencing the picture resources of the paper doll system, an array is created in the memory, and ...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More