Method for rendering real-time image with particle elements

A particle element, real-time image technology, applied in image data processing, image data processing, instruments, etc., can solve the problems of inability to real-time image rendering, outdated effects, outdated technical means, etc., and achieve rich effects.

Inactive Publication Date: 2013-12-18
MEITU
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The image or video shooting and processing of the existing technology can only simply add special effect rendering or layers, masks, pendants on the image or video, the technical means are relatively old, and the effect is outdated
As another technical means of special effects, the particle system has been applied in other fields, but if you want to introduce it into the field of real-time image processing, there are technical difficulties that must be overcome, such as in the process of taking pictures or videos. The image data of the particle system is used to render the particle elements. The existing technology is temporarily unable to render the real-time image through the particle system.

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0027] The present invention will be further described in detail below in conjunction with the examples.

[0028] A real-time image rendering method with particle elements, which adds particle elements to the real-time image data while acquiring image data in real time, and generates an image with particle elements.

[0029] Before particle elements are generated, first load the configuration file of the particle elements to be rendered, initialize the rendering environment, and create a rendering data buffer.

[0030] Load the real-time image data stream into the rendering data buffer area, and render the particle elements, add the particle elements to the image data, and generate an image with particle elements.

[0031] After the real-time image data stream is loaded into the rendering data buffer, the image data is also rendered.

[0032] Described rendering environment is based on the OpenGL ES platform, and the development language and GLSL script based on OpenGL ES ren...

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PUM

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Abstract

The invention relates to a method for rendering a real-time image with particle elements. While image data are obtained in real time, the particle elements are added into the real time image data, and the image with the particle elements is generated. The method for rendering the real-time image with the particle elements has the advantages that a particle system is introduced in the photographing and shooting processes, while the image data are rendered, some particle elements (such as loving hearts, flames, clouds, snows and stars) are added, and therefore the effect after photographing is richer. Moreover, different from particles in games, a user can switch the particle elements by himself, select favorite particle elements, and meanwhile control generating positions of the particles by himself to enable one particle to have different effects in the same environment. Moreover, real-time particle element effect display can be achieved, the photographing or shooting effect is made to be vivid.

Description

technical field [0001] The invention relates to an image processing method, more specifically, to a real-time image rendering method with particle elements. Background technique [0002] The image or video shooting and processing in the prior art can only simply add special effect rendering or layers, masks, and pendants to the image or video. The technical means are relatively old and the effects are outdated. As another technical means of special effects, the particle system has been applied in other fields, but if you want to introduce it into the field of real-time image processing, there are technical difficulties that must be overcome, such as in the process of taking pictures or videos. The image data of the particle system is used to render the particle elements, and the existing technology is temporarily unable to render the real-time image through the particle system. Contents of the invention [0003] The purpose of the present invention is to overcome the defi...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T1/00
Inventor 张伟傅松林王黎凌张长定
Owner MEITU
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