A Triangular Fast Blocking Design Method Based on Pipeline and State Machine
A design method and triangle technology, applied in the direction of processor architecture/configuration, etc., can solve problems such as increasing invalid storage, increasing system bandwidth, power consumption, affecting rendering speed, etc., and achieve the effect of improving work efficiency
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[0046] Below in conjunction with accompanying drawing and preferred example the present invention will be described in further detail
[0047] Such as figure 1 Shown is the pipeline structure part realized by the present invention. (S1) The scene buffer stores the trimmed and normalized triangle coordinate data in the frustum, all of which are floating-point format data between -1 and 1. When it is detected that the scene buffer is not empty, start to read triangle data from it, and number the triangles according to the reading order. (S2) Perform viewport transformation on the triangle coordinates according to the input drawing window information, that is, transform the triangle coordinates into the screen coordinate system. (S3) After determining the coordinates of the triangle in the screen coordinate system, the maximum and minimum values are obtained by comparing the X and Y coordinate components of the three vertices, which is the bounding box of the triangle; calcul...
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