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Three-dimensional object model texture mapping algorithm based on tone mapping and image smoothing

A tone mapping and image smoothing technology, applied in image data processing, 3D image processing, calculation, etc., can solve problems such as difficulty in effectively eliminating seams in texture mapping results, limited application range, and no consideration of tone differences, and achieve elimination. The ability of color difference is strong, the robustness is good, and the effect of good robustness

Inactive Publication Date: 2014-04-30
嘉兴慧谷信息技术有限公司
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Problems solved by technology

However, this method can only be used under strictly controlled lighting conditions, and its application range is limited.
In addition, in 2007, Lempitsky et al. published the paper "Seamless Mosaicing of Image-Based Texture Maps" on pages 1 to 6 of "IEEE Conference on Computer Vision and Pattern Recognition" (IEEE International Conference on Computer Vision and Pattern Recognition). (Seamless mosaic algorithm in image-based texture mapping technology) by constructing a special energy function about the texture boundary, using the framework of Markov random field energy optimization to solve the problem of texture boundary reduction, in the constructed energy function At the same time, a seam filling method is also proposed. Through the analysis of the gradient space of the texture image, an ideal gradient domain model is established, so as to compensate the image texture to make up for the seam at the boundary, but This work did not take into account the obvious color tone differences between different images when reconstructing real-world objects, making it difficult to effectively eliminate the seams in texture mapping results

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  • Three-dimensional object model texture mapping algorithm based on tone mapping and image smoothing
  • Three-dimensional object model texture mapping algorithm based on tone mapping and image smoothing
  • Three-dimensional object model texture mapping algorithm based on tone mapping and image smoothing

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Embodiment Construction

[0034] The present invention will be further described below in conjunction with the embodiments and with reference to the accompanying drawings.

[0035] Concrete steps of the present invention are as follows:

[0036] A: Use the RGB-D camera (color camera with depth information) to obtain the 3D model of the actual object and a series of 2D color images, and establish the correspondence between the 3D model grid and the pixels of the 2D image, that is, the texture mapping relationship .

[0037] The three-dimensional model of the actual object can be passed through Newcombe's paper "KinectFusion: real-time dense The KinectFusion method proposed in "surface mapping and tracking" (KinectFusion: Real-time Dense Surface Mapping and Tracking) is obtained by moving the depth camera around the target scan.

[0038] The two-dimensional color image can be obtained by starting the color photographing function of the RGB-D camera during the scanning process.

[0039] The texture map...

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Abstract

The invention discloses a three-dimensional object model texture mapping algorithm based on tone mapping and image smoothing. The method comprises the first step of selecting a plurality of sub-areas from adjacent two-dimensional color images, the second step of matching the sub-areas between the adjacent two-dimensional color images and the third step of calculating the tone mapping function of boundaries on the sub-areas. One optimal tone mapping function is selected for every two adjacent color images to carry out the tone mapping on an image, and the chromatic aberration on the boundaries is further reduced through the image smoothing method. The texture characteristics of the sub-areas of an object are taken into consideration through the concept of combining the image smoothing with the tone mapping, and therefore the three-dimensional object model texture mapping algorithm has very good robustness and can effectively eliminate the chromatic aberration produced in the three-dimensional model texture mapping.

Description

technical field [0001] The invention relates to a three-dimensional object model modeling algorithm, in particular to a three-dimensional object model texture mapping algorithm based on tone mapping and image smoothing. Background technique [0002] 3D object model modeling technology refers to the virtual reconstruction of objects in the objective world through 3D modeling. It is one of the important research contents in the field of computer vision and computer graphics. It is used in medical equipment, digital entertainment, e-commerce, etc. The field has a wide range of application value. Among them, how to make the reconstructed 3D model have the realistic texture of the actual object is one of the key technologies in the current 3D object model modeling. [0003] In the texture mapping algorithm of the three-dimensional object model, after searching the literature of the prior art, it was found that in 1983, Burt et al. published in "ACM Transactions on Graphics" (ACM...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/00G06T15/04
Inventor 林巍峣陈远哲裘玉英周旭楚张越青
Owner 嘉兴慧谷信息技术有限公司
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