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A system for group human-computer interaction

A human-computer interaction and group technology, which is applied in the field of group human-computer interaction systems, can solve the problems of limiting the number of interactive participants, being unable to respond to interactive instructions separately, and small range, so as to increase the number of users and realize the effect of synchronous positioning of multiple people

Active Publication Date: 2018-05-25
INST OF COMPUTING TECH CHINESE ACAD OF SCI
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  • Abstract
  • Description
  • Claims
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AI Technical Summary

Problems solved by technology

However, at present, most of the human-computer interaction systems or devices that can interact with users are used by a single person or a small number of people in a small area, such as leapmotion, kinect, etc., or can only respond to simple group behaviors, and cannot distinguish Responding to interactive instructions from different users (such as Chinese patent CN103533445B), can no longer meet the interactive needs of natural group interaction in virtual reality systems
[0004] At present, the main problem of the existing technology is: the use of a single and highly integrated data collection device makes the range of data collection relatively small, limiting the number of participants in the interaction, and in the case of group interaction, due to the large amount of data, the signal Due to factors such as interference and time delay, it is impossible to realize multi-person simultaneous positioning and recognition of complex user instructions, and it is impossible to respond to interactive instructions from different users separately.

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  • A system for group human-computer interaction
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  • A system for group human-computer interaction

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Embodiment Construction

[0021] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments.

[0022] figure 1 A schematic structural diagram of a system according to an embodiment of the present invention is shown. Such as figure 1 As shown, according to an embodiment of the present invention, the group interaction system 100 includes a data collection device 102 , an interaction control device 104 and a display device 110 . Among them, the data collection device 102 is used to collect the original information about human-computer interaction; the interaction control device 104 is used to receive, process, and analyze the original information from the data collection device 102, especially the user identity relationship among them, and obtain the information issued by the user. interaction control instruction, wherein the user identity relationship includes the relationship between the corresponding information and the corresponding u...

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Abstract

The invention provides a system for group human-computer interaction. The system comprises a data acquisition device and an interaction control device, wherein the data acquisition device comprises at least two kinds of sensors arranged in a distributing manner; the sensors are used or acquiring raw information about human-computer interaction; the first kind of sensors are used for acquiring action information of users; the second kind of sensors are used for acquiring information with user identity labels; the interaction control device is used for receiving the raw information from the data acquisition device, classifying the raw information according to the identities of the users to acquire interaction control information of corresponding users and further obtaining corresponding interaction control instructions. According to the technical scheme provided by the invention, wide-range and multi-kind data acquisition can be performed under the condition of group interaction; synchronous positioning of multiple persons and accurate recognition of complex user instructions can be realized; displayed contents are changed in real time according to the instructions of different users.

Description

technical field [0001] The present invention relates to the technical field of virtual reality and human-computer interaction, in particular, the present invention relates to a system for group human-computer interaction. Background technique [0002] In recent years, virtual reality and human-computer interaction technology have developed rapidly, and various systems that combine these two technologies to provide convenience for human beings emerge in endlessly. Such technologies have been widely used in popular science education, military command, game entertainment and other fields. [0003] Although this type of system has the advantages of realistic effects and high immersion, most of its experiencers can only experience it as passive recipients in the form of watching movies in the occasions involving group interaction, and cannot participate in it. In many applications, if all the experiencers can interact with the system, the experiencers can compete or cooperate, w...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01H04N21/472H04N21/422
Inventor 蒋浩高畅毛天露王兆其
Owner INST OF COMPUTING TECH CHINESE ACAD OF SCI