Game program test method, device and system
A game program and testing device technology, applied in the field of mobile communication, can solve the problems of game background interference, long time, and poor execution fault tolerance.
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[0143] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
[0144] see figure 1 , is a schematic flow chart of an embodiment of the game program testing method provided by the present invention, including steps S11 to S13, specifically as follows:
[0145] S11, running the game program; the game program includes all components in the game scene;
[0146] S12. Receive the first instruction sent by the test unit; the first instruction includes the test instruction and the identification code of the component to be tested;
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