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Track construction and movement calculation method for simulating real roller coaster scenario

A roller coaster track and virtual reality technology, which is applied in the field of virtual reality construction and processing, can solve problems such as poor experience, difficulty in modification, complicated track construction technology, etc., and achieve the effect of reducing workload, convenient modification, and strong immersion

Inactive Publication Date: 2015-07-22
杭州映墨科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The track construction technology of the existing virtual reality roller coaster scene is complicated, and it is difficult to modify after the design is completed. The calculation of the motion speed does not conform to the physical laws of the real world, resulting in a relatively low sense of immersion for the user and a poor experience.

Method used

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  • Track construction and movement calculation method for simulating real roller coaster scenario
  • Track construction and movement calculation method for simulating real roller coaster scenario
  • Track construction and movement calculation method for simulating real roller coaster scenario

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Embodiment Construction

[0038] The present invention will be described in further detail below in conjunction with the accompanying drawings and specific embodiments.

[0039] Embodiments of the present invention are as follows:

[0040] 1) at first carry out roller coaster route design, in the present embodiment, as attached figure 1 As shown, a three-dimensional curve is constructed according to the existing virtual reality scene and experience requirements as a roller coaster route (Bezier curve), which is used to control the position and attitude of the roller coaster.

[0041] Adopt the following method to set up the route closed curve that coincides with the roller coaster route: In the present embodiment, as attached figure 2 As shown, the Curvy plug-in tool in Unity 3D is used to create new key control points in the places with large curvature on the completed three-dimensional curve as the roller coaster route (see attached figure 2 The ball mark point on the closed curve of the route sh...

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PUM

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Abstract

The invention discloses a track construction and movement calculation method for simulating a real roller coaster scenario. The method comprises the steps that a constructed three-dimensional curve is taken as a roller coaster route, a route closed curve and a track closed curve which are overlapped with the roller coaster route are constructed respectively, mapping is conducted on the track closed curve to form a roller coaster track; at last, the movement calculation is conducted to calculate the acceleration and the speed of a roller coaster in real time, and the roller coaster can move on the roller coaster track. By means of the track construction and movement calculation method for simulating the real roller coaster scenario, rich and varied roller coaster experience scenarios can be formed, different experience requirements of a user are met, exciting experience with long distance, variety, immersion and thrilling tracks are achieved, the reliability is high, and stronger technological innovation and advancement are achieved.

Description

technical field [0001] The invention relates to a virtual reality construction and processing method, in particular to a track construction and motion calculation method for a virtual reality roller coaster scene. Background technique [0002] Virtual reality (Virtual Reality: VR) technology is a new technology in the computer field developed by integrating computer graphics technology, multimedia technology, sensor technology, human-computer interaction technology, network technology, stereoscopic display technology and simulation technology. . Virtual reality technology generates a three-dimensional virtual world by using computer simulation to provide users with simulations including visual, auditory, tactile and other sensory experiences, allowing users to experience real-time, active, and unaffected Observing things in three-dimensional space in a restricted way. [0003] As an important part of virtual reality technology, the demand for virtual reality scene construc...

Claims

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Application Information

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IPC IPC(8): G06F17/50
Inventor 王欣捷郭云东吴震
Owner 杭州映墨科技有限公司
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