Method and system for temporarily sharing game account
An account and game technology, applied in the field of Internet games, can solve the problems of cumbersome game login process, users can not manage in real time, etc., and achieve the effect of ensuring security
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Example Embodiment
[0065] Example one
[0066] Please refer to figure 1 , figure 1 This is a schematic flow chart of a method for temporarily sharing game accounts provided in Embodiment 1 of the present invention. Specifically, this embodiment provides a method for temporarily sharing game accounts. The method includes the following steps:
[0067] Step 101: The player marks his game account as a borrowable state.
[0068] The player will mark his game account as available for borrowing through a player device, where the player device may be a mobile phone, a tablet computer, or a computer, which is not limited in this embodiment. Therefore, it can be considered that the game described in this embodiment may be a client game running on a mobile terminal such as a mobile phone or a tablet computer, or a client game or a web game running on a computer.
[0069] The specific marking method is as follows: the player activates the game on the player's device and places the game on the game main interface, ...
Example Embodiment
[0073] Example two
[0074] Please refer to figure 2 , figure 2 This is a schematic flowchart of a method for allocating game accounts to user equipment provided in the second embodiment of the present invention. Specifically, this embodiment is basically the same as Embodiment 1. The difference is that in this embodiment, each game account will be bound to at least one piece of social information, and the account borrowing request carries at least one piece of user information; where The social information can be one of the phone number, WeChat ID, and QQ number of the game account player. Similarly, the user information is one of the phone number, WeChat ID, and QQ number of the corresponding user equipment owner. Wherein, when the game server records the marked game account, it will also obtain the social information bound to the game account, and the marked game account will be stored in the database together with the social information.
[0075] In this embodiment, allocati...
Example Embodiment
[0083] Example three
[0084] Please refer to image 3 , image 3 This is a schematic flowchart of a method for allocating game accounts to user equipment provided in Embodiment 3 of the present invention. Specifically, this embodiment is basically the same as the first embodiment. The difference is that, in this embodiment, the account borrowing request carries a level of information, that is, a level threshold, which will be changed from game accounts marked as available for borrowing. Allocating an account to the user's device includes the following steps:
[0085] Step 301: Allocate an account from the game accounts marked as available for borrowing;
[0086] Step 302: Obtain the assigned game level of the account and determine whether it exceeds the level threshold;
[0087] If it exceeds, step 303 is executed to assign the account to the user equipment.
[0088] In actual applications, the number of game accounts assigned by the game server to the user may be lower or higher. If...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap