Realistic animation generation method based on Kinect
A photorealistic, camera technology, used in animation production, image data processing, instruments, etc., to solve problems such as limited control of clothing structure settings and material parameters, inability to match clothing structure and material, and inability to handle complex scenes.
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[0039] The present invention aims to overcome the shortcomings of existing new animation generation schemes, and realize a method that can not only ensure the verisimilitude and credibility of the generated new video sequence, but also solve the difficulty of demanding experimental equipment. In the present invention, a Kinect v2.0 will be used as a device for collecting the database, and the basic action database will be established by performing motion tracking and other processing on the data. Based on this, the realism of the new action will be generated through the texture synthesis method based on sparse representation video.
[0040] The present invention proposes a kind of realistic animation generation method based on somatosensory camera Kinect v2.0, in conjunction with accompanying drawing and embodiment describe in detail as follows:
[0041] The invention utilizes a single Kinect v2.0 camera to collect static three-dimensional models and color depth skeleton infor...
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