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206 results about "Texture synthesis" patented technology

Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

Method and apparatus for image processing

There is provided a method for processing a digital image for noise suppression and sharpness enhancement, comprising the steps of performing a sharpness enhancing process on original image data to create sharpness enhanced image data; performing a smoothing process on the original image data to create smoothed image data; subtracting the smoothed image data from the sharpness enhanced image data to create first edge / grain composite image data; performing an edge detection to determine an edge intensity data; using the edge intensity data to determine grainy fluctuation compressing coefficient data for compressing amplitude of an grainy fluctuation component in the grainy region; multiplying the first edge / grain composite image data by the grainy fluctuation compressing coefficient data to compress only the grainy fluctuation component in the grainy region, and to thereby create second edge / grain composite image data; and adding the second edge / grain composite image data to the smoothed image data to thereby create an processed image. There is also provided an image processing apparatus for implementing the above method. An improvement is thus achieved in both graininess and sharpness without causing any artificiality and oddities due to "blurry graininess".
Owner:FUJIFILM CORP +1

Systems and Methods for Providing Convolutional Neural Network Based Image Synthesis Using Stable and Controllable Parametric Models, a Multiscale Synthesis Framework and Novel Network Architectures

Systems and methods for providing convolutional neural network based image synthesis using localized loss functions is disclosed. A first image including desired content and a second image including a desired style are received. The images are analyzed to determine a local loss function. The first and second images are merged using the local loss function to generate an image that includes the desired content presented in the desired style. Similar processes can also be utilized to generate image hybrids and to perform on-model texture synthesis. In a number of embodiments, Condensed Feature Extraction Networks are also generated using a convolutional neural network previously trained to perform image classification, where the Condensed Feature Extraction Networks approximates intermediate neural activations of the convolutional neural network utilized during training.
Owner:ARTOMATIX LTD

Video coding system using texture analysis and synthesis in a scalable coding framework

An apparatus or method of efficiently coding high resolution video using texture analysis and synthesis techniques in a scalable video coding framework. A high-resolution video signal is spatially downsampled and encoded into a base-layer. Texture and structure information are extracted from the downsampled signal and base-layer for use by a texture synthesizer. The texture synthesizer is structurally and texturally aware utilizing edge information from a base-layer of the synthesizer to improve synthesis. After synthesis, a video quality assessor directs enhancement-layer coding of unacceptably synthesized areas by alternate (non-textural) coding means, such as conventional AVC or MPEG-2 coding. In one mode, the quality assessor iteratively improves synthesis of certain blocks to make them acceptable for enhancement-layer coding. The apparatus or method outputs a bit stream, or bit streams, containing both the coded base-layer and the enhancement-layer.
Owner:SONY CORP +1

System and method for low bandwidth video streaming for face-to-face teleconferencing

A system and method for facilitating low bandwidth video image transmission in video conferencing systems. A target is acquired (video image of a person's head) and processed to identify one or more sub-regions (e.g., background, eyes, mouth and head). The invention incorporates a fast feature matching methodology to match a current sub-region with previously stored sub-regions. If a match is found, an instruction is sent to the receiving computer to generate the next frame of video data from the previously stored blocks utilizing a texture synthesis technique. The invention is applicable for video conferencing in low bandwidth environments.
Owner:MICROSOFT TECH LICENSING LLC

Three-dimensional human face reconstruction method and system based on two-step shape modeling

The invention discloses a method for carrying out the three-dimensional human face modeling by a single human face photo to obtain a realistic human face, and the method belongs to the field of graphics and images. The method utilizes a priori knowledge of a human face structure to estimate the depths of two-dimensional feature points on the photo, thereby obtaining similar three-dimensional coordinates; the similar three-dimensional feature points are taken as control points, and the dirichlet free deformation algorithm is adopted to realize the fitting of the neutral human face to the specific human face. Then, a method which is based on the regional expansion is adopted to realize the texture synthesis and the mapping, and the region which is not covered is repaired by adopting the interpolation or the block filling method. The method has simple calculation, high modeling accuracy and can rapidly utilize a small number of feature points to realize the three-dimensional modeling of the human face on the single photo, and the generated three-dimensional human face model has very strong realistic feeling under various postures due to the accurate estimation of the depths of the feature points. The method can also be used for the three-dimensional reconstruction of other objects.
Owner:CHONGQING UNIV OF POSTS & TELECOMM

Block sampling based method and apparatus for texture synthesis

A novel multi-resolution block sampling based texture analysis / synthesis algorithm. A reference texture is assumed to be sample from a probability function. The synthesis of a similar, but distinctive, synthetic texture is handled in a process and by an apparatus that first estimates and then resamples the probability function. In order to achieve good and fast estimation of the probability function for a reference texture and in order to retain the texel structural information during the synthesis, a novel concept of block sampling and a corresponding novel texture synthesis scheme based on multi-resolution block sampling is employed. As a result of this novel approach, the computational complexity of the present invention is much lower than that of other approaches to the problem. In addition, for textures that exhibit a high degree of directionality, a process, which integrates estimation of dominant texture direction and the synthesis algorithm is employed to handle directional textures. The dominant direction is used to orient and then control the synthesis process so as to preserve the dominant reference image direction.
Owner:EASTMAN KODAK CO

Filling disocclusions in a virtual view

InactiveUS20130127844A1Plausible patch-based filling resultImage enhancement3D-image renderingComputer graphics (images)Radiology
In accordance with a first aspect, filling disocclusions in a virtual view video has identifying a background portion of a first virtual view image of the virtual view video based on a depth / disparity map associated with a first virtual view image, updating a background sprite image based on the background portion of a first virtual view image, and filling a disoccluded area of a second virtual view image of the virtual view video based on a corresponding portion of the background sprite image. According to a second aspect, filling a disoccluded area in a virtual view image is performed by patch-based texture synthesis being responsive to a depth / disparity map associated with a virtual view image.
Owner:FRAUNHOFER GESELLSCHAFT ZUR FOERDERUNG DER ANGEWANDTEN FORSCHUNG EV

Texture synthesis and transfer for pixel images

The invention provides an image-based method for generating novel visual appearance in a new image. Synthetic texture is stitching together from small patches in existing images. First, we use a least cost path determination to determine the local boundaries between the patches. Second, we perform texture transfer by rendering an arbitrary object with a synthetic texture taken from a different object. More generally, we provide methods for rendering entire images in styles of different images. The method works directly on pixel images, and does not require 3D information.
Owner:MITSUBISHI ELECTRIC INFORMATION TECH CENT AMERICA ITA +1

Methods and apparatus for directional texture generation using sample-based texture synthesis

Methods and apparatus for directional texture generation using flow-guided, sample-based texture synthesis. A texture synthesis directional texture generation method may, for example, be used to design hair or hairstyles. The method may obtain one or more strokes, one or more optional masks, one or more optional user maps, and directional texture samples. A target region and one or more samples may be divided into patches. For each patch in the target region, a matching patch from the samples may be located according to one or more features to generate a similarity map. The patches in the target region may then be replaced with the patches from the samples according to the similarity map. To match sample patches to target region patches based on features such as color and brightness, a procedural directional texture generation method may be used as a pre-processing step.
Owner:ADOBE SYST INC

Texture replacement in video sequences and images

Systems and methods for reducing bit rates by replacing original texture in a video sequence with synthesized texture. Reducing the bit rate of the video sequence begins by identifying and removing selected texture from frames in a video sequence. The removed texture is analyzed to generate texture parameters. New texture is synthesized using the texture parameters in combination with a set of constraints. Then, the newly synthesized texture is mapped back into the frames of the video sequence from which the original texture was removed. The resulting frames are then encoded. The bit rate of the video sequence with the synthesized texture is less than the bit rate of the video sequence with the original texture. Also, the ability of a decoder to decode the new video sequence is not compromised because no assumptions are made about the texture synthesis capabilities of the decoder.
Owner:AMERICAN TELEPHONE & TELEGRAPH CO

Self-adaptation camouflage design method based on background

The invention discloses a self-adaptation camouflage design method based on a background. According to the method, on the basis of a texture synthesis algorithm based on pixels, a whole camouflage image is synthesized pixel by pixel; in the synthesis process, a self coding algorithm is adopted to extract a texture primitive containing background sample complete texture features, and a neighborhood of the pixels to be synthesized is determined; by means of the neighboring correlation principle and a helix supplement search mechanism, a neighborhood matched with a target pixel neighborhood is searched for in a background sample; similarity matching is carried out through a pixel and texture similarity matching rule, pixels in the neighborhoods which are most similar in the sample are selected to serve as synthesis pixels, pixels of a target image are synthesized according to the sequence of scanning lines, and after synthesis, color quantization is carried out on the image by means of the clustering algorithm to generate a final camouflage image. By means of the method, similar camouflage images can be synthesized quickly according to the background, and the application aim of quickly camouflaging a target in a self-adaptation mode can be achieved.
Owner:SHENYANG JIANZHU UNIVERSITY

Method and assembly for video encoding, the video encoding including texture analysis and texture synthesis, and corresponding computer program and corresponding computer-readable storage medium

The invention relates to a method and assembly for video coding comprising a texture analysis, texture synthesis, corresponding computer program and a computer-readable recording medium. Said invention can be used, in particular for reducing a data rate during a video data transmission. An analysis of video scene texture by an encoder is performed in such a way that synthesized texture areas are determined. The video scene coding is carried out with the aid of data for said synthesized texture areas. Information on the texture of said areas, metadata used for describing the determined areas and the synthesized texture are generated. Coded data and metadata are evaluated by a decoder in such a way that the video scenes are reconstructed by synthetically generated textures by means of evaluation of metadata for determined areas.
Owner:FRAUNHOFER GESELLSCHAFT ZUR FOERDERUNG DER ANGEWANDTEN FORSCHUNG EV

A method of image restoration

InactiveCN1731449APrevent continuous expansionGood restorativeImage enhancementSynthesis methodsMethod of images
The invention relates to an image restoring method which dose automatically restoring course after user enters into the restored area. The automatically restoring course uses the edge side as the unit of primary iteration packing and then iterates the following four steps until packs all the restored area: first step, computing all the precedent degree of the edge; second step, ascertaining the packing edge side of the current iteration by the precedent degree and the similarity degree criterion; third step, adopting line synthesis method and expends the known line and structure information; fourth step, updating the synthetic picture element ascertain value of the current iteration side.
Owner:BEIHANG UNIV

Apparatus and method for synthesizing time-coherent texture

The present invention relates to an apparatus for time-coherent texture synthesis including a texture preprocessor for receiving as input information a 2D texture image and a 3D triangular mesh, and preprocessing the 2D texture image in a form suitable to rapid searching, a vector field generator for defining a vector field on a 3D surface of the 3D triangular mesh, a color search unit for finding a color of each edge of a triangle having the defined vector field in consideration of a previous frame, and a texture synthesizer for determining texture coordinates of the triangle using the found colors. The texture preprocessor further receives information regarding a size of the texture to be synthesized and an initial vector field orientation.
Owner:ELECTRONICS & TELECOMM RES INST

Equipment and method for modeling three-dimensional (3D) object

The invention provides equipment and a method for modeling a three-dimensional (3D) object. By the equipment and the method, a depth image and a multi-view-angle color image can be fused, so that the 3D object is automatically modeled on the basis of a predefined 3D object template. The equipment comprises an image receiving unit, a 3D template providing unit and an object modeling unit, wherein the image receiving unit is used for receiving the shot color image and depth image; the color image comprises a positive color image and at least two lateral color images at other view angles; the depth image is a positive depth image; the 3D template providing unit is used for providing the 3D object template predefined for a specific type of object; the 3D object template has a shape feature and a texture feature; and the object modeling unit is used for deforming the 3D object template provided by the 3D template providing unit based on the color image and the depth image which are received by the image receiving unit, and performing texture synthesis on the color image and the deformed 3D object template to generate a 3D object model.
Owner:SAMSUNG ELECTRONICS CO LTD +1

Generation method and generation device of pencil drawing fusing skeleton strokes and textural features

The present invention provides a generation method and generation device of a pencil drawing fusing skeleton strokes and textural features. The generation device of a pencil drawing comprises an original image acquisition unit, a gray image generation unit, a gradient image generation unit, a skeleton stroke layer generation unit, a tone layer generation unit, a texture feature rendering layer generation unit and a pencil drawing image generation unit. The generation method provided by the invention comprises: a gradient image is obtained through graying, deburring processing and edge detection of and inputted image; the gradient image is processed to be a skeleton stroke layer; the skeleton stroke layer is processed to be a tone layer; a texture feature rendering layer is obtained through texture synthesis and establishment of a tone mapping mathematical model; and multiply mixing of the skeleton stroke layer and the texture feature rendering layer is performed to obtain a final pencil drawing with a pencil hand-painting drawing effect. According to the invention, the step of generation of a pencil drawing is simple, the efficiency is high and the hand-painting effect is outstanding.
Owner:HUAQIAO UNIVERSITY

Systems and methods for providing convolutional neural network based image synthesis using stable and controllable parametric models, a multiscale synthesis framework and novel network architectures

Systems and methods for providing convolutional neural network based image synthesis using localized loss functions is disclosed. A first image including desired content and a second image including a desired style are received. The images are analyzed to determine a local loss function. The first and second images are merged using the local loss function to generate an image that includes the desired content presented in the desired style. Similar processes can also be utilized to generate image hybrids and to perform on-model texture synthesis. In a number of embodiments, Condensed Feature Extraction Networks are also generated using a convolutional neural network previously trained to perform image classification, where the Condensed Feature Extraction Networks approximates intermediate neural activations of the convolutional neural network utilized during training.
Owner:ARTOMATIX LTD

Texture synthesis and image repair method based on wavelet transformation

InactiveCN101635047ARestoration of Structural PropertiesImprove repair efficiencyImage enhancementImage resolutionWavelet decomposition
The invention discloses a texture synthesis and image repair method based on wavelet transformation. The method comprises the following steps: performing the wavelet transformation on an input damaged image, and decomposing the image into a low-frequency sub-image and three high-frequency sub-images; marking an repair region of the original image to form a binary mask image and sampling the mask image to match resolution of the mask image with a wavelet sub-image; analyzing structural information of the original image by a high-frequency coefficient of wavelet decomposition to determine an repair sequence of defect pixels, and filling and repair various sub-images by the texture synthesis method; and performing wavelet inversion on various wavelet sub-images to obtain the repaired image. The method helps repair the image in combination with structure and texture information of the image on the basis of the wavelet transformation, has excellent effects of repairing large-area damage images and greatly improves repair efficiency.
Owner:HUNAN UNIV

Realistic animation generation method based on Kinect

The invention belongs to the field of computer vision and computer graphics, and provides a method which can ensure a newly-generated video sequence to be vivid and reliable and solve the problem of high requirements on an experimental device. According to the technical scheme adopted by the invention, the realistic animation generation method based on Kinect uses a single Kinect v2.0 to carry out static three dimensional model and color depth skeleton information acquisition on a person. A marker-free motion capture method is used, skeleton motion information of each frame and a three dimensional model after deformation are obtained. After a user designates a new action, on the basis of the built data collection, a video for the new action by the person is generated through the proposed sparse representation-based low rank matrix filling texture synthesis method. The method of the invention is mainly applied to video processing.
Owner:深圳市凌云视迅科技有限责任公司

Super resolution system and method with database-free texture synthesis

A super resolution (SR) method or system with database-free texture synthesis is disclosed. An input image is up-sampled to result in an up-sampled image. It is determined whether the input image possesses a smooth region. Edges of the up-sampled image are enhanced, and the enhancing edges step is bypassed if the smooth region has been detected. The enhanced or unenhanced up-sampled image is texture synthesized by taking the input image as texture example, thereby resulting in a synthesized image.
Owner:NAT TAIWAN UNIV +1

Method and system for the detection of removed objects in video images

A method, system and program product for the detection of removed objects in video images is disclosed. An object (or objects) is within a fixed camera's FOV (Field of View), is designated to be monitored. If an object is not designated, an algorithm can be used to segment and identify all the objects in the image that is acquired by a fixed camera. In such case, all these objects can be monitored. A reference frame around the monitored object that also includes the surrounding background can be determined. The object can be extracted out of the reference frame, thereby creating a “reference with hole” image and an object reference image. The hole in the “reference with hole” image can be filled by either an in-painting algorithm or a texture synthesis algorithm depending on the complexity of the surrounding background.
Owner:HONEYWELL INT INC

Three-dimensional surface texture synthesis method based on primitive element distribution

The invention relates to a three-dimensional surface texture synthesis method based on primitive element distribution. The method comprises the following steps: extracting a primitive element; constructing a primitive element connecting relation; generating a three-dimensional model surface vector field; constructing three-dimensional model surface primitive element distribution; and disposing the primitive element on the surface of the three-dimensional model. According to the invention, effectively texture mapping can be realized under the condition of local parameterization of the three-dimensional model, and a lot of neighborhood matching search of sample texture during the synthesis process is avoided. Thus, high-efficiency texture synthesis can be carried out on the three-dimensional surface. In addition, completeness of the primitive element and continuity and regularity of the texture structure in the synthesis result can be effectively maintained, and then a high-quality three-dimensional surface texture synthesis result is obtained.
Owner:CHANGSHA UNIVERSITY OF SCIENCE AND TECHNOLOGY

Bidirectional texture function compressing and synthesizing method

A method for compressing and synthesizing a bidirectional texture function realizes compression and synthesis of the bidirectional texture function data by principal component analysis and color rectangular texture blocks. The method comprises the following steps; firstly the bidirectional texture function data are grouped according to different viewpoints and compressed by the principal component analysis algorithm; and then data blocks are immediately extracted from the compressed bidirectional texture function data by an error calculation method, one color rectangular texture block is formed by every four data blocks, and multi-dimension texture synthesis is carried out by the color rectangular texture blocks; and at last, the compressed and synthesized bidirectional texture function data are drawn on a 3D model surface. The method can compress large-scale bidirectional texture function data and synthesize new multi-dimension texture images according to the existing texture images. The method has the advantages of fast synthesis and precious effect, solves the consistency problem of the multi-dimension texture synthesis, expands means of the multi-dimension texture sources, and meets the realistic drawing requirements in a virtual environment.
Owner:BEIHANG UNIV

Looseness defect image generation method based on texture synthesis

The invention discloses a looseness defect image generation method based on texture synthesis. The method includes the steps of (1) cutting an appropriate defect sample from an X-ray image of an actual workpiece with a loose texture defect; (2) removing a background image in the sample to obtain a defect texture image sample; (3) in a new workpiece image, according to the required area, in any expected position of the workpiece, selecting a rectangular area as a defect generation area; (4) using a texture synthesis method to generate a new defect texture image of the same size as that of the defect generation area; and (5) superposing the generated defect texture image to the position of the workpiece image. The looseness defect image generation method based on texture synthesis realizes rapid generation of a looseness defect image, the shape and area of a generated defect have randomness, an image effect is very close to a real image, and through human eye subjective judgment of an expert, the generated looseness defect image can be accepted as a defect image sample.
Owner:SOUTH CHINA UNIV OF TECH

Face image real-time beautifying and texture synthesizing method

The invention discloses a model construction method, and particularly relates to a face image real-time beautifying and texture synthesizing method for three-dimensional face reconstruction. Accordingto the method, through the processes of face feature point extraction by utilizing an ASM algorithm, color conversion, face seamless fusion, eyebrow repair processing, three-dimensional face reconstruction and the like, the automatic detection and beautification can be realized on the face, so that a relatively better face reconstruction result is obtained. Experimental results show that the algorithm provided by the invention can obtain a satisfactory reconstruction effect, including reconstructing a shielded eyebrow region, has the superior operation efficiency compared with other methods,and can achieve the real-time performance. The face image is beautified based on the standard skin color to generate the face texture map, and the face texture map is applied to the three-dimensionalface reconstruction to obtain the personalized three-dimensional face model.
Owner:ZHEJIANG SCI-TECH UNIV
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