This application provides a method and
system for analyzing mobile game user behavior based on
big data analytics, belonging to the field of
big data analytics technology. The method includes: collecting massive amounts of historical touch operation data from mobile game users, performing time-series
slicing and event alignment
processing to construct a behavior sample
library; constructing a statistical behavior baseline and a deep behavior pattern
library based on the behavior sample
library; collecting
current user touch operation data in real time, generating the
current time-series segment, comparing its deviation with the statistical behavior baseline, and performing
similarity matching with the deep behavior pattern library to obtain deviation comparison results and
similarity matching results; inputting the
current time-series segment into a time-series prediction model to output predicted proficiency level and focus
score; and fusing the deviation comparison results,
similarity matching results, proficiency level prediction values, and focus
score prediction values to obtain the operation proficiency level and focus
score. This improves the accuracy of mobile game user behavior analysis.