3D plant branch modeling algorithm based on freehand sketching
A modular algorithm and branch technology, applied in the field of 3D plant branch modeling algorithm based on hand-painting, can solve the problems of ineffective representation of plant branch changeable shapes, slow drawing speed, distortion, etc., and achieve flexible parameter adjustment methods convenient effect
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[0038] The present invention will be further described below in conjunction with the accompanying drawings and implementation examples.
[0039] figure 1 A flow chart of the hand-painted 3D plant branch modeling algorithm, including the following steps:
[0040] 1) Draw the branch skeleton of the plant, that is, build a 3D acquisition window, set a fixed depth value in the window, and use the mouse to draw different branches in different viewing planes through perspective transformation, so as to obtain the branch skeleton of the plant ;In this implementation example, build a 3D drawing window, use it as the collection area of 3D data, set the depth value to 0.5, the user can click the button to switch the type of branches drawn, and then use the mouse to draw in the area the skeleton of a plant;
[0041] 2) Collect the branch skeleton points to obtain the initial branch skeleton 3D point set data; if the user needs more complex and more branches, a random algorithm can be...
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