Upper limb training system based on monocular video human body action sensing

A training system and technology of human body movements, applied in the field of upper limb training system, can solve the problems of expensive training facilities, tedious, unfavorable family purchases, etc., achieve considerable social and economic benefits, increase safety, and save manpower and material resources.

Inactive Publication Date: 2016-05-04
TIANJIN UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, most professional training programs are mainly concentrated in fitness places, and expensive and large training facilities are not conducive to the purchase of families
Some home training methods that do not require training equipment often cause users to feel bored and give up halfway because they are tedious

Method used

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  • Upper limb training system based on monocular video human body action sensing
  • Upper limb training system based on monocular video human body action sensing
  • Upper limb training system based on monocular video human body action sensing

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0038] An upper limb training system based on monocular video human motion perception, see figure 1 and figure 2 , the upper body training system includes:

[0039] The video camera 1 is used as a data acquisition device to capture the motion of the human body and transmit video data via USB;

[0040] The computer 2 receives the video data transmitted by the video camera 1, and analyzes the video data through the software platform, completes hand trajectory tracking, and recognizes gestures; at the same time, realizes interaction with the game platform, obtains training evaluation parameters, and feeds back to the user.

[0041] During specific implementation, the upper limb training system includes:

[0042] 1) Build the hardware and software platform:

[0043] The design stipulates human body movements, and completes the prescribed movements under the guidance of the operating instructions of the game system.

[0044] 2) The user's action video is collected by the video...

Embodiment 2

[0048] Combine below image 3 , Figure 4 , Figure 5 , mathematical formulas, and the game platform describe in detail the system solution in Embodiment 1, see below for details:

[0049] see figure 1 , the upper limb training system consists of two modules: data collection, training and evaluation.

[0050] The data acquisition module uses the video camera 1 to collect and locate at a specific position (for example: when the height of the human body is H, the camera placement height should be Z=0.63H, and the user should be at a position of D=f*0.63H / 240, where f is the camera The user's upper limb motion video on the focal length) is sent to computer 2, and after the digitization and coding of the video capture card on the main board of computer 2, it is called and analyzed by the software platform. This part is the input data for the upper limb training system, which belongs to the front-end part.

[0051]The training and evaluation module mainly includes: gesture tra...

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Abstract

The invention discloses an upper limb training system based on monocular video human body action sensing. The upper limb training system comprises a computer and a video camera, wherein the video camera performs video data transmission with the computer, and is used for capturing the human body movement and transmitting the video data through a USB (Universal Serial Bus); the computer is used for receiving the video data, analyzing the video data, completing the hand moving trace tracking and identifying the gesture action according to the tracking result; and the computer is also used for realizing the interaction with a game platform, obtaining a training evaluation parameter and feeding the training evaluation parameter to a user. The training system has the advantages that a quantitative evaluation system is used; the training initiative of a user can be aroused; the defects of the existing training measure are overcome; and the upper limb training system can be applied to communities and families. The immersion feeling of the virtual reality technology of the training system is strong; the interestingness of the training process and the enthusiasm of the user are enhanced; and meanwhile, the safety of the user in the training process is improved by the virtual reality technology.

Description

technical field [0001] The invention relates to the fields of virtual reality technology, machine vision and pattern recognition, in particular to an upper limb training system based on monocular video human motion perception. Background technique [0002] With the progress of society, people pay more and more attention to health issues, and a large number of physical training methods are also produced. However, most professional training programs are mainly concentrated in fitness places, and expensive and large-scale training facilities are not conducive to the purchase of families. Some home training methods that do not require training equipment often cause users to feel bored and give up halfway because they are tedious. Therefore, it is extremely necessary to develop a training system that can be used for daily training and is not lacking in fun. The emergence of human-computer interaction technology provides the possibility to solve such problems. [0003] With the...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63B23/12A63B71/06
CPCA63B23/12A63B71/0622A63B71/0672A63B2071/065A63B2071/0677
Inventor 徐佳朋綦宏志明东王璐张力新何峰杨佳佳周鹏
Owner TIANJIN UNIV
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