An Iris 2D graphic engine implementation method
A technology of a graphics engine and an implementation method, which is applied in the implementation field of cross-platform 2D graphics engine, can solve the problems of unavailability, porting applications, complex graphics engine design functions, etc., and achieves the effect of improving development efficiency and reducing development burden.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0055] The present invention will be described in further detail below in conjunction with the accompanying drawings.
[0056] like figure 1 As shown, Iris 2D is generally divided into two parts, that is, the graphics engine part and the virtual machine part running the Iris language. The display and rendering of the entire graphics engine are completed by the graphics engine part, which is responsible for calling the specific platform. The graphics programming interface performs the rendering and displaying of 2D graphics, which guarantees the processing of 2D graphics. There are differences in the graphics programming interface selected for different platforms and the specific development language. For example, the DirectX 11 graphics programming interface is selected on Windows, and C++ is used for development at the same time, while the OpenGL ES graphics programming interface is selected on the Andriod platform. At the same time, Java is used for development; the noun "h...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com