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Audio/video live broadcast streaming media data transmission method in P2P system

A technology for media data and transmission methods, applied in image communication, selective content distribution, electrical components, etc., can solve problems such as sound or video screen playback stuck, reduced service quality and user experience, and data security cannot be guaranteed. , to achieve the effect of ensuring fluency, minimizing network transmission overhead, and avoiding stalls and delays.

Inactive Publication Date: 2016-10-19
HANGZHOU STRONG NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] The P2P live broadcast technology in the prior art slices the streaming media data in the form of each frame and encapsulates them into P2P media data packets for transmission. However, since the data of each frame is different, some frames of media data packets contain The data is large, especially for some users with small bandwidth, the sound or video screen will be stuck when using it.
This situation is very unfavorable in many applications that require high real-time performance, including video conferencing, distance learning, live video, etc., and reduces the system's service quality and user experience.
At the same time, the P2P live broadcast technology in the existing technology does not have a data verification mechanism, which cannot guarantee that the live stream has been tampered with, and data security cannot be guaranteed

Method used

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  • Audio/video live broadcast streaming media data transmission method in P2P system
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  • Audio/video live broadcast streaming media data transmission method in P2P system

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Embodiment Construction

[0028] The specific embodiments of the present invention are given below in conjunction with the accompanying drawings, but the present invention is not limited to the following embodiments. Advantages and features of the present invention will be apparent from the following description and claims. It should be noted that all the drawings are in very simplified form and use imprecise ratios, which are only used for the purpose of conveniently and clearly assisting in describing the embodiments of the present invention.

[0029] Please refer to figure 1 , figure 1 Shown is a flow chart of a method for transmitting audio and video live stream media data in a P2P system according to a preferred embodiment of the present invention. The present invention proposes a method for transmitting audio and video live stream media data in a P2P system, comprising the following steps:

[0030] Step S100: Obtain live streaming media source data;

[0031] Step S200: Slicing the live stream...

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Abstract

The invention provides an audio / video live broadcast streaming media data transmission method in a P2P system. The method comprises the following steps of acquiring live broadcast streaming media source data; slicing the live broadcast streaming media source data according to a manner that each frame is used as the length unit and coding the live broadcast streaming media source data for obtaining media data packets; slicing the continuous media data packets according to a fixed length and performing code packaging for obtaining P2P data packets; and transmitting the P2P data packets to a playing client through a P2P network. The audio / video live broadcast streaming media data transmission method in the P2P system has advantages of minimizing network transmission expenditure, reducing requirement to bandwidth, and furthermore effectively ensuring no tampering of the live broadcast flow through a verification mechanism.

Description

technical field [0001] The invention relates to the field of live streaming media data transmission, and in particular to a method for transmitting audio and video live streaming media data in a P2P system. Background technique [0002] With the development of the Internet, it has gradually become a trend to use the Internet for live streaming or on-demand broadcasting, gradually integrating into people's daily life, forming hot spots in various aspects of work, study and entertainment, whether it is video conferencing, online education or Internet TV and video websites are used more and more widely. Streaming media (Stream Media) refers to the media format played on the Internet / Intranet by means of streaming, such as audio, video or multimedia files. Streaming media does not need to download the entire file before playing, only the beginning part of the content is stored in the memory, the data packet is cached in the computer and the streaming media data is output correc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/238H04N21/845
Inventor 虞陆平聂大鹏熊涛胡晨辉台跃华林肖琼祝亮张海峰
Owner HANGZHOU STRONG NETWORK TECH
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