System for dynamically simulating cloth tearing
A dynamic simulation, cloth technology, applied in animation production, image data processing, instruments, etc., to achieve the effect of reducing resources and time
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[0065] The present invention will be further described below in conjunction with accompanying drawing:
[0066] The system of the present invention includes a cloth modeling unit, an information collection unit, an optimized cloth model unit, a collision detection unit, and a cloth tearing unit; the back end of the system of the present invention includes a cloth texture database, a rigid body model library, and various material cloth model libraries.
[0067] The cloth modeling unit is used to build the cloth model including the triangular mesh of the mass spring model.
[0068] The information collection unit is to collect and store the positions of the vertices of the cloth model, the relationship between edges and vertices, the length of edges, the relationship between surfaces and vertices, and the adjacency of surfaces, and use these information to establish Half-edge data structures.
[0069] The optimized cloth model unit is used to add texture maps to the original clo...
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