GPU-oriented triangular grid collision detection method
A technology of collision detection and triangular mesh, applied in image data processing, instruments, etc., to achieve the effect of reducing access times, improving performance, and reducing memory access optimization strategies
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[0036] Such as figure 1 As shown, a GPU-oriented triangular grid collision detection method of a preferred embodiment of the present invention includes a basic collision algorithm part and an algorithm optimization part, wherein,
[0037] The specific steps of the basic collision algorithm include:
[0038]Step 11, perform a triangle intersection test; preferably, use a separation axis to perform a triangle intersection test;
[0039] Specifically, step 11 includes:
[0040] Step 111, finding all potential separation axes between pairs of triangles;
[0041] Step 112 , perform triangle intersection test by means of separating axes.
[0042] Step 12, performing collision detection between two objects;
[0043] For object collision detection, since the test object is a mesh object composed of triangles, the triangle intersection test method is used to convert the collision detection between any object A and object B into the difference between two sets of triangles between o...
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