Directx texture resource interoperation system and method
A texture resource and interoperability technology, applied in the field of image processing, can solve problems such as the inability to realize Directx3D12 resources and disallow writing operations, and achieve the effect of coherence and interoperability
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[0031] The present invention will be described in further detail below in conjunction with the accompanying drawings and embodiments.
[0032] see figure 2 As shown, the embodiment of the present invention provides a system for directx texture resource interoperation, including:
[0033] The device creation unit is used to create the Directx3D11 interface running on the Directx3D12 device; the Directx3D11 interface is a set of 2D or 3D graphics editing interfaces provided by Microsoft, which is integrated in Windows7, and the Directx3D12 device is a higher-level version of the Directx3D11 interface , which is integrated in Windows 10, the Directx3D12 device can synchronize the GPU and the CPU when executing GPU-related instructions when programming for programmers. This is a function that the Directx3D11 interface does not have, and has a greater impact on program performance.
[0034] The resource packaging unit is used to package the Directx3D12 resource into a Directx3D11...
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