Scene system of room escape live game

A game and secret room technology, applied in the field of scene systems, can solve the problems of single setting and high cost, reduce costs, overcome single setting, and facilitate replacement.

Inactive Publication Date: 2017-07-04
上海冰眼科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The technical problem to be solved by the present invention is to provide a scene system for escape from secret room real-life games. This system overcomes the defects of single setting and high cost of ...

Method used

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  • Scene system of room escape live game

Examples

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Embodiment Construction

[0017] Example figure 1 As shown, the scene system of the escape room real-life game of the present invention includes a server 1, a three-dimensional visual display module 2 and a sensor mechanism prop module 3, the server 1, the three-dimensional visual display module 2 and the sensor mechanism prop module 3 connected via wired or wireless network;

[0018] The three-dimensional visual display module 2 stores the scene information of the game and establishes three-dimensional scenes observed by the player from different angles in the secret room according to the instructions of the server 1, simulating the real environment in which the player is in the game. The three-dimensional visual The display module 2 maintains information synchronization with the server 1;

[0019] The sensor organ prop module 3 includes at least one organ and / or prop 31 arranged in the secret room, and sends data information to the server 1 after the player's behavior triggers or manipulates the org...

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Abstract

The invention discloses a scene system of a room escape live game. A server, a three-dimensional scene display module, and a sensing gimmick prop module of the system are connected through a wired or wireless network. The three-dimensional scene display module establishes a three-dimensional scene in a back room according to a server instruction. The sensing gimmick prop module comprises at least a gimmick and/or prop placed in the back room. Through behaviors of a player, the gimmick and/or prop is triggered or operated, and then data information is sent to the server. The server displays a corresponding game scene through the three-dimensional scene display module. the server stores scene information of the game and gimmick and/or prop information, and control changes of the gimmick and/or prop, and analyzes and controls changes of the game scenes according to the data information, so as to obtain movement or behaviors of the player in the game scenes. The system provides convenience for replacement, changing, and movement of game scenes, reduces cost of back room construction, and improves playability of a game and player experience degree.

Description

technical field [0001] The invention relates to a scene system of a real-life game of escape from a secret room. Background technique [0002] Escape from the secret room is an online puzzle-solving game. Generally, players need to find clues in the game and get out of the secret room step by step. It emphasizes teamwork, releases the pressure of life, and brings the ultimate experience. Escape room real-life games lock players in a closed room, and the host tells the relevant game themes and precautions. Different game themes can be derived from different design ideas, and different game themes have different stories. Background. At present, more game themes are movie themes, treasure themes, cage themes, wild adventure themes, etc. Players can play ideal roles in their favorite theme scenes, relying on meticulous eyes, meticulous reasoning, and strong physique Collaborate with Qixin to finally complete the task within the specified time and get rewards. The specific ste...

Claims

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Application Information

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IPC IPC(8): A63F13/26A63F13/30A63F13/21A63F13/822
CPCA63F13/26A63F13/21A63F13/30A63F13/822
Inventor 王维军王治中谢章伟冯成孟庆顺黄蕾
Owner 上海冰眼科技有限公司
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