Dynamic three-dimensional-scene virtual-landform visual rapid discrimination method
A technology of three-dimensional scene and discrimination method, which is applied in image data processing, 3D image processing, instruments, etc., and can solve the problem of inability to detect the visual field in real time.
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[0041] In order to make the features and advantages of the method more clear, the method will be further described below in conjunction with specific embodiments. In this embodiment, two kinds of terrain data are considered: 1) DEM real data, and 2) virtual terrain data generated based on Perlin noise. The CPU of the computer system is Intel(R) Xeon(R) CPU E5620@ dual-core 2.40GHz, the memory is Kingston 8GB DDR3 1333, the hard disk is Buffalo HD-CE 1.5 TU2; the graphics card is NVIDIA Quadrok5000, the computer operating system is Windows 7, software programming The tool uses VC++ 2010.
[0042] A method for quickly discriminating visibility of virtual terrain in a dynamic three-dimensional scene is characterized in that: the method is composed of three parts. The first part is to construct a proxy bounding box for the initial virtual terrain. Design a visibility function , the local maximum and minimum values of the basic points of the geometric primitives are randomly s...
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