A fast ray tracing method and system
A ray tracing and ray technology, applied in the field of fast ray tracing methods and systems, can solve the problems of low calculation efficiency and large amount of ray tracing calculations, so as to improve the calculation speed, avoid the solution of 3-dimensional inverse matrix, and reduce the number of multiplications Effect
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[0041] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention. In addition, the technical features involved in the various embodiments of the present invention described below can be combined with each other as long as they do not constitute a conflict with each other.
[0042] The present invention calculates the surface elements intersecting the ray from numerous triangular surface elements. First, the first-level rejection detection algorithm is used to exclude the triangular surface elements far away from the ray, and the range is initially locked; Lock the range; for the remaining few surface elements, use parallel projection to convert the calculation of t...
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