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Virtual display scene positioning and wearing device

A scene positioning and wearable device technology, applied in the field of VR, can solve the problems of eye fatigue, soreness, etc., and achieve the effect of solving eye fatigue, relaxing eye muscles, and flexible operation

Inactive Publication Date: 2017-11-03
SICHUAN DIGITAL ARTISAN TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to provide a virtual display scene positioning wearable device to solve the problem of eye fatigue and soreness after wearing VR glasses for a long time

Method used

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  • Virtual display scene positioning and wearing device
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Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0022] like Figures 1 to 2 As shown, the virtual display scene positioning wearable device of the present invention includes a VR mirror body 1, a groove 2 is opened on the VR mirror body 1, and two circular mirrors 3 are arranged at the bottom of the groove 2. 2 is also provided with two groups of orbital massage mechanisms, the orbital massage mechanism includes 5 vibrating contacts 4, and the vibrating contacts 4 are distributed in a ring around the circumference of the circular mirror 3; The control chip in the mirror body 1 is connected; between the two circular mirrors 3, two nose bridge vibration massage heads 5 made of stainless steel are arranged, and the center point of the two nose bridge vibration massage heads 5 is connected with the two circles. The connecting lines of the circle centers of the shaped mirror eyes 3 overlap, and the nose bridge vibration massage head 5 is also provided with a heating resistor, and the nose bridge vibration massage head 5 and the ...

Embodiment 2

[0024] like Figures 1 to 2 As shown, the virtual display scene positioning wearable device of the present invention, on the basis of Embodiment 1, is further provided with a vibration intensity knob 6 on the VR mirror body 1, and the vibration intensity knob 6 is connected with the control chip, wherein:

[0025] Vibration intensity knob 6: collect the input signal and transmit the input signal to the control chip;

[0026] Control chip: receive the input signal transmitted by the vibration intensity knob 6, and use the input signal as a trigger signal to send vibration intensity commands to the vibration contact 4 and the nose bridge vibration massage head 5 respectively;

[0027] Vibration contact 4: Receive the vibration intensity command sent by the control chip, and adjust the vibration intensity;

[0028] Nose bridge vibration massage head 5: Receive the vibration intensity command sent by the control chip and adjust the vibration intensity. In the present invention, ...

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PUM

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Abstract

The invention discloses a virtual display scene positioning wearable device, which includes a VR mirror body, a groove is opened on the VR mirror body, two circular mirror eyes are arranged at the bottom of the groove, and two groups of lenses are arranged on the groove. Orbital massage mechanism, the orbital massage mechanism includes several vibrating contacts, which are distributed in a ring around the circular mirror; the vibrating contacts are connected with the control chip arranged in the VR mirror body; Two nose vibrating massage heads made of stainless steel are arranged between the mirrors. The line connecting the center points of the two nose vibrating massage heads coincides with the line connecting the centers of the two circular mirrors. There is a heating resistor, and the bridge of the nose vibrating massage head and the heating resistor are all connected with the control chip. The invention solves the problem of eye fatigue and soreness after wearing VR glasses for a long time.

Description

technical field [0001] The present invention relates to the technical field of VR, in particular to a virtual display scene positioning wearable device. Background technique [0002] VR glasses are products that use simulation technology and computer graphics human-machine interface technology, multimedia technology, sensing technology, network technology, and other technologies. VR headset VR glasses are a cross-generational product. Not only let every fan experience it with surprise and joy, but also be deeply fascinated by the unknown of its birth and prospect. [0003] At present, the elements in the VR scene are generally too rich. For example, the defocused leaves in the distant depth of field are part of the many elements. When people watch these scenes, their eyes will continue to focus in order to adapt to the VR scene, and the eye muscles will remain at a high altitude for a long time. Tension, so the eyes are very easy to feel tired and sore after wearing. SUM...

Claims

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Application Information

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IPC IPC(8): G02B27/01A61H39/04A61H23/02
CPCG02B27/0176A61H23/02A61H39/04A61H2205/024G02B2027/0178
Inventor 丁高龙
Owner SICHUAN DIGITAL ARTISAN TECH CO LTD
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