Motion evaluation method of shadowboxing based rehabilitation training

A technology of rehabilitation training and evaluation method, which is applied in special data processing applications, instruments, electrical digital data processing, etc., can solve the problems of no examples of sports rehabilitation training system, and achieve the effect of improving the effect of rehabilitation training

Inactive Publication Date: 2017-11-10
UNIV OF SHANGHAI FOR SCI & TECH
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  • Abstract
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AI Technical Summary

Problems solved by technology

Taijiquan is loose, soft, slow and even, orderly opening and closing, light and flexible, and combined with hardness and softness. It is suitable for the rehabilitation training of stroke patients' balance ability and limb motor function. At present, there is no example of a sports rehabilitation training system using Taijiquan as a virtual reality content.

Method used

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  • Motion evaluation method of shadowboxing based rehabilitation training
  • Motion evaluation method of shadowboxing based rehabilitation training
  • Motion evaluation method of shadowboxing based rehabilitation training

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Embodiment Construction

[0034] The idea, specific structure and technical effects of the present invention will be further described below in conjunction with the accompanying drawings, so as to fully understand the purpose, features and effects of the present invention.

[0035] In the present invention, Yang's 24 forms of Taijiquan are selected as a standard to establish a standard Taijiquan animation model library. Yang's Taijiquan's posture development, uprightness and simplicity, and simple training methods are deeply loved by the masses.

[0036] figure 1 It is a schematic flowchart of an action evaluation method for Tai Chi-based rehabilitation training provided by an embodiment of the present invention.

[0037] Such as figure 1 As shown, a Tai Chi-based rehabilitation training action evaluation method includes the following steps:

[0038] Step S1, create a standard Tai Chi animation model library: use professional animation model making software to make expert models, and perform animatio...

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Abstract

The invention provides a motion evaluation method of shadowboxing based rehabilitation training. The motion evaluation method comprises the steps of S1, building a standard shadowboxing animation model library; S2, building a trainer model; S3, building virtual training scenes and setting training modes and training motion levels; S4, registering or carrying out account password login by a trainer; S5, selecting a suitable virtual training scene, a suitable training mode and a training motion level; S6, training, including, carrying out shadowboxing training by imitating the standard shadowboxing animation model library of the training mode and the training motion level selected in the step S5 by the trainer, collecting limb motion data of the trainer, mapping the limb motion of the trainer to a trainer model in real time, and shooting a training video; S7, carrying out training scoring and evaluation; and S8, querying historical training data. The motion evaluation method of the shadowboxing based rehabilitation training can well combine the traditional shadowboxing with the virtual reality rehabilitation training, and is good for improving the rehabilitation training effect of the trainer.

Description

technical field [0001] The invention relates to the field of combination of virtual reality technology and rehabilitation training, in particular to an action evaluation method for rehabilitation training based on Tai Chi. Background technique [0002] Stroke has a high incidence rate among middle-aged and elderly people. After the illness, complex and time-consuming rehabilitation training is required. Traditional rehabilitation treatment requires therapists to conduct one-on-one rehabilitation training for patients, which consumes manpower and material resources, and the training process is boring. Patients cannot actively participate. train. [0003] Virtual reality technology has the characteristics of immersion, interaction and imagination, and is widely used in various fields. Applying it to the field of rehabilitation is conducive to improving the enthusiasm of patients for rehabilitation and saving manpower and material resources. However, the content of virtual rea...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06Q10/06G06F19/00
CPCG06Q10/06393
Inventor 石萍郑金钰喻洪流
Owner UNIV OF SHANGHAI FOR SCI & TECH
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