VR-based audio-video-touch sense multi-mode hand function rehabilitation training method
A multi-modal, hand-functional technology, applied in the direction of mechanical mode conversion, input/output process of data processing, input/output of user/computer interaction, etc., can solve the problem of long training time, low recovery efficiency, and difficulty in mobilizing patients Training enthusiasm and other issues to achieve the effect of improving the rehabilitation process and enhancing training enthusiasm
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Embodiment 1
[0038] see Figure 1-7 This VR-based audio-visual and tactile multimodal hand function rehabilitation training method adopts an EEG signal acquisition and processing system composed of users, electrode caps and signal amplifiers and a computer-based virtual reality multimodal feedback training system for training. Its characteristics In that: the hand function rehabilitation method comprises the following four steps:
[0039] (1) Acquisition and processing of EEG signals: use the electrode cap to collect the EEG signal of the user, after preprocessing, use the common space mode CSP algorithm to extract the features of the collected signal;
[0040] (2) Training scene selection interface design: In order to avoid the rehabilitation training environment being too single, this system designed three training scenes of indoor, beach and tennis court, and completed the grasping and comparison with six different 3D virtual human models. There are three clinical rehabilitation traini...
Embodiment 2
[0043] Embodiment 2: This embodiment is basically the same as Embodiment 1, and the special features are as follows:
[0044] A virtual reality multi-modal feedback training system based on EEG has been built, which can receive brain motor imagination intentions, and through audio-visual and tactile multi-modal feedback, it can carry out personalized hand function active and immersive rehabilitation training. Its specific functions are:
[0045] (1) Realization of the communication function of receiving brain intentions: each device relies on the TCP / IP communication protocol to realize the function of transmitting information; when performing rehabilitation training, the user must wear an electrode cap or other EEG signal acquisition device in advance, and when performing motor imagination Collect its EEG signal, analyze and process the motion intention, and send it to the training system in real time using the TCP / IP protocol, and cooperate with the Unity control command to j...
Embodiment 3
[0049] see figure 1 and figure 2 , the operation of this VR-based audition tactile multimodal hand function rehabilitation training method includes the following steps:
[0050] (1) Users should wear electrode caps and related EEG signal acquisition devices in advance during rehabilitation training;
[0051] (2) When starting training, first enter the training scene selection interface of the system (see Figure 7 ), the user independently selects the training scene and the trained 3D virtual human model, and clicks to enter the training scene;
[0052] (3) Carry out motor imagery according to the prompts, and the user collects EEG signals through motor imagery;
[0053] (4) The system performs signal processing on the collected EEG signals, feature extraction and feature recognition to convert them into control commands that the system can recognize;
[0054] (5) The identified EEG signal is processed and sent to the training system in real time using the TCP / IP protocol...
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