Prediction method of user fixation point in 360-DEG panoramic VR video
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[0025] The present invention will be further described now in conjunction with accompanying drawing.
[0026] see figure 2 , figure 2 Shown is an effect comparison diagram of an embodiment of the present invention, assuming a series of video frames of a given 360-degree VR video ( figure 2 2 groups are given with 4 frames each), V 1:t ={v 1 ,v 2 ,...,v t}, and the gaze point position of the pth user watching this video where l t =(x t ,y t ), x t and y t They are the latitude and longitude coordinates respectively, and the value range is x t ∈[0,360],y t ∈[-90,90], t∈[1,4] and is a positive integer. In this embodiment, firstly, the above video frames and gaze point positions are collected as a sample set. see figure 1 , and then build an artificial neural network. The artificial neural network is a convolutional neural network and a recursive neural network, including a trajectory encoding module, a significance encoding module and a difference prediction m...
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