Dense non-rigid motion structure algorithm based on Grassmann manifold
A Grassmannian manifold and non-rigid motion technology, applied in the field of 3D reconstruction, can solve the problems of low data scalability and low reconstruction accuracy
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[0030] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present invention will be further described in detail below in conjunction with the drawings and specific embodiments.
[0031] figure 1 It is a system frame diagram of a dense non-rigid motion structure algorithm based on Grassmannian manifolds in the present invention. It mainly includes the formulation of Grassmannian manifolds, non-rigid motion structures, and 3D reconstruction experiments and analysis.
[0032] Grassmannian manifolds, usually expressed as Depend on Composed of all r-dimensional linear subspaces of , n>r; each point on the Grassmannian manifold is represented by an n×r matrix (called X), where each column is composed of subspaces spanned by X, represented by as span(X) or abbreviated as [X].
[0033] The formulation of non-rigid motion structure mainly includes: Grassmann repre...
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