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50 results about "Nonrigid motion" patented technology

Generally a non-rigid transformation is motion that doesn't preserve the shape of objects.

Dynamic tracking of moving targets

Treatment targets such as tumors or lesions, located within an anatomical region that undergoes motion (which may be periodic with cycle P), are dynamically tracked. A 4D mathematical model is established for the non-rigid motion and deformation of the anatomical region, from a set of CT or other 3D images. The 4D mathematical model relates the 3D locations of part(s) of the anatomical region with the targets being tracked, as a function of the position in time within P. Using fiducial-less non-rigid image registration between pre-operative DRRs and intra-operative x-ray images, the absolute position of the target and / or other part(s) of the anatomical region is determined. The cycle P is determined using motion sensors such as surface markers. The radiation beams are delivered using: 1) the results of non-rigid image registration; 2) the 4D model; and 3) the position in time within P.
Owner:ACCURAY

Three-dimensional reconstruction method and device uniting rigid motion and non-rigid deformation

The invention discloses a three-dimensional reconstruction method and device uniting rigid motion and non-rigid deformation. The method comprises the steps that photographing based on a depth camera is performed on a target object to obtain a single depth image; three-dimensional framework extraction is performed on a depth point cloud through a three-dimensional framework extraction algorithm; amatching point pair between a three-dimensional point cloud and each reconstruction model vertex is acquired; an energy function is established according to the matching point pairs and three-dimensional framework information, non-rigid motion position transformation parameters of each vertex on a reconstruction model are solved, and object framework parameters are optimized; GPU optimal solving is performed on the energy function to obtain non-rigid deformation of each surface vertex, and the reconstruction three-dimensional model in the previous frame is deformed according to the solving result, so that the deformed model is aligned to the three-dimensional point cloud in the current frame; and the updated model in the current frame is obtained to enter iteration of the next frame. Through the method, the instantaneity, robustness and accuracy of reconstruction can be effectively improved, extensibility is high, and the method is simple and easy to implement.
Owner:TSINGHUA UNIV +1

Skeleton tracking-based dynamic real-time three-dimensional reconstruction method and system

InactiveCN108122275AEasy to collectSolve accurate and robustImage enhancementImage analysisHuman bodyPoint cloud
The invention discloses a skeleton tracking-based dynamic real-time three-dimensional reconstruction method and a skeleton tracking-based dynamic real-time three-dimensional reconstruction system. Themethod comprises the following steps: performing depth image shooting on a human body to acquire a single depth image; converting the single depth image into three-dimensional point cloud and acquiring a matched point pair between the three-dimensional point cloud and a reconstruction model vertex; establishing an energy function according to the matched points and jointly solving a non-rigid motion position conversion parameter and a human body skeleton motion parameter on each vertex on the reconstruction model; and solving the energy function, aligning the reconstruction model with the three-dimensional point cloud according to the solving result, and updating and complementing the aligned model by using the depth image to realize three-dimensional human body reconstruction. By the method, the human body can be shot by a depth image, so that the depth image is acquired to serve as system input information; furthermore, the function of performing real-time three-dimensional reconstruction is completed based on the depth image, and the method and the system are accurate and robust in solution and are simple and easy to realize.
Owner:TSINGHUA UNIV

Video frame rate improvement method and device

The invention applies to the technical field of video processing and provides a video frame rate improvement method and device. The method comprises the steps of carrying out motion estimation on twoadjacent frames, thereby obtaining a motion vector of each pixel; segmenting a previous frame of image; clustering the motion vectors of all pixels, thereby obtaining a plurality of clustering centers; dividing the segmented areas into a plurality of areas according to the clustering centers, wherein the divided areas of which preset parameters are smaller than a first threshold are background areas, the divided areas of which the preset parameters are greater than or equal to the first threshold are motion areas, if the same object comprises the motion areas and the background areas and the preset parameters of the motion areas are smaller than a second threshold, the same object is a background object, otherwise, the same object is a motion object; finishing segmenting a foreground and abackground; carrying out image compensation; and inserting frames. According to a motion estimation algorithm based on sparse optical flow in the invention, on the basis of image segmentation, motionvector clustering is carried out on the pixels in the areas, the motion vectors of the foreground and the background are estimated, the motion compensation is realized, and the motion estimation accuracy of a nonrigid motion objet is improved.
Owner:WONDERSHARE TECH CO LTD

Three-dimensional geometry and eigencomponent reconstruction method and device based on light and shadow optimization

The invention discloses a three-dimensional geometry and eigencomponent reconstruction method and device based on light and shadow optimization. The method comprises the following steps of: obtainingthree-dimensional color point cloud time series shooting by an RGBD camera; obtaining matching point pairs between a three-dimensional depth point cloud and vertexes of a reconstructed model, and obtaining a point pair set; establishing a joint energy function based on eigendecomposition according to the matching point pairs and a current view angle color image, and solving non-rigid motion position transformation parameters of each vertex on the reconstruction model; solving the energy function to obtain a deformation transformation matrix of vertexes of a surface model and eigencomponents ofeach item on the image; deforming the geometry of the previous frame three-dimensional model according to the solution result, complementing and updating the geometry and eigencomponents of the current frame model, and realizing three-dimensional geometry and eigencomponent reconstruction. The method can improve the track deformation robustness of a dynamic object in a sparse and single viewpointcondition, can obtain accurate solution, is low in requirement for devices, and has broad application prospect.
Owner:TSINGHUA UNIV

Dynamic human body three-dimensional reconstruction method, device, equipment and medium

The invention discloses a dynamic human body three-dimensional reconstruction method, device and equipment and a medium, and relates to the technical fields of computer vision, computer graphics, three-dimensional reconstruction, virtual reality, augmented reality and the like. According to the specific implementation scheme, a human body three-dimensional model is reconstructed according to an RGB image and a depth image, collected based on a single view angle, of a target human body; posture estimation is performed on the target human body according to the RGB image; according to the estimated corresponding relation between the two-dimensional posture and the human body three-dimensional model and the estimated corresponding relation between the three-dimensional posture and the human body three-dimensional model, bone movement and non-rigid movement of the human body three-dimensional model are estimated, and therefore the robustness of dynamic human body three-dimensional reconstruction based on a single view angle is improved. The voxel fusion is performed on the human body three-dimensional model after movement according to the matching result of the semantic information of the target node before and after movement, so that the fusion of the wrong human body surface is avoided.
Owner:BEIJING ZOHETEC CO LTD

Real-time human body dynamic three-dimensional reconstruction method and system driven by clothes physical model

The invention discloses a real-time human body dynamic three-dimensional reconstruction method and system driven by a clothes physical model, and the method comprises the steps: carrying out the photographing of a human body through a depth camera, and obtaining a color-depth image sequence; performing parameterized human body model matching, model surface non-rigid motion tracking and model updating based on depth fusion by using the input depth sequence; performing multi-view three-dimensional human body semantic segmentation based on a deep learning method by using the color image sequenceto obtain independent geometric models of different clothes, and forming a multi-layer human body model in combination with the parameterized human body model; according to the depth sequence input, performing human body motion tracking by using the double-layer human body surface to obtain corresponding human body posture information; conducting physical simulation on clothes movement according to human body movement, constructing depth fitting external force by combining input depth information, and restraining a clothes physical simulation result to be matched with depth input. The method is accurate and efficient in solution, and can realize human body dynamic three-dimensional reconstruction with clothes fine dynamic details.
Owner:TSINGHUA UNIV

Object tracking method based on state fusion of multiple cell blocks

InactiveCN104392437AAchieve target positioningConfidence calculation is simpleImage enhancementImage analysisPattern recognitionVisual Objects
The invention provides an object tracking method based on state fusion of multiple cell blocks, belonging to the technical field of visual object tracking. The object tracking method based on the state fusion of the multiple cell blocks can be used for effectively solving the non-rigid movement changes such as object rotation, object distortion, object scaling as well as a tracking problem under sheltering. The object tracking method based on the state fusion of the multiple cell blocks comprises the following steps of: selecting and determining a to-be-tracked target object from an initial image; automatically extracting by virtue of a moving target detecting method or manually appointing by virtue of a man-machine interaction method; setting a target cell block on a central point position which is randomly generated in a target object area; extracting a video image which is acquired by a camera and stored in a storage area under a real-time treatment condition, decomposing the video image which is used as a to-be-tracked video file into an image sequence consisting of a plurality of frames, extracting the frame image one by one as an input image; if the input image is null, ending the whole process; configuring the state of each cell block and determining the best configuration according to the corresponding target cell block. Target location is used for estimating the state of the existing target.
Owner:SOUTHWEST JIAOTONG UNIV

Dense non-rigid motion structure algorithm based on Grassmann manifold

The invention provides a dense non-rigid motion structure algorithm based on a Grassmann manifold. The main content of the algorithm comprises Grassmann manifold construction, non-rigid motion structure formulation and three-dimensional reconstruction experiment and analysis. According to the process of the algorithm, first, Grassmann formulation representation is performed on a track space; second, Grassmann formulation representation is performed on a shape space; third, spatial-temporal formulation is performed, and bilinear optimization is performed; and last, a three-dimensional reconstruction experiment is performed, and control variable analysis and runtime analysis are performed. According to the algorithm, when a non-rigid motion structure is processed based on the Grassmann manifold, no prior template is needed, non-linear deformation with noise can be processed, and a final result based on a basic dataset can be provided; and the algorithm has better data extensibility and higher reconstruction precision, and comprehensive performance is optimal.
Owner:SHENZHEN WEITESHI TECH

Dynamic human body three-dimensional model sequence compression method, electronic equipment and medium

The invention relates to the field of data compression, and discloses a compression method of a dynamic human body three-dimensional model sequence, electronic equipment and a medium, and the compression method comprises the following steps: dividing the three-dimensional model sequence into a plurality of model sequence segments, and selecting a first KF for each model sequence segment; encrypting the face grid of the first KF model to enable the density of the face grid to be greater than that of the body part grid; then collecting SED-nod for the face grid and the body part grid to form a complete SED-graph, wherein the distance between the face grid collection points is smaller than the distance between the body part grid collection points; performing blocked non-rigid motion solutionon the first KF model to realize non-rigid deformation in the front and rear frame directions; and keeping the texture coordinates of the triangular surface of the model in each model sequence segmentunchanged, and mapping the deformed model by using the original picture. According to the method, the data volume of the model sequence can be greatly compressed, the problem of serious jitter is solved, and the model quality is optimized.
Owner:PLEX VR DIGITAL TECH CO LTD
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