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412 results about "Visual Objects" patented technology

Visual Objects is an object-oriented computer programming language that is used to create computer programs that operate primarily under Windows. Although it can be used as a general-purpose programming tool, it is almost exclusively used to create database programs.

Integration of three dimensional scene hierarchy into two dimensional compositing system

A hierarchy of 2D visual objects and 3D scene objects are integrated for seamless processing to render 2D images including a 2D view of a 3D scene on a 2D computer display. The processing of the 3D model objects and 2D visual objects in the visual hierarchy is integrated so that the processing is readily handed off between 3D and 2D operations. Further the number of transitions between processing visual 2D objects and 3D model objects when creating a display image has no architectural limit. A data structure integrates computer program objects for creating 3D images and 2D images in a visual tree object hierarchy having visual 2D objects or 3D scene objects pointing to 3D model objects. The data structure comprises an object tree hierarchy, one or more visual 2D objects, and one or more 3D reference or scene objects pointing to 3D model objects. The visual 2D objects define operations drawing a 2D image. The 3D reference or scene objects define references pointing to objects with operations that together draw a two-dimensional view of a three-dimensional scene made up of one or more 3D models. The 3D reference or scene objects point to 3D model objects and a camera object. The camera object defines a two-dimensional view of the 3D scene. The 3D model objects draw the 3D models and define mesh information used in drawing contours of a model and material information used in drawing surface texture of a model. The material information for the surface texture of a model may be defined by a visual 2D object, a 3D reference or scene object or a tree hierarchy of visual 2D objects and / or 3D reference scene objects.
Owner:MICROSOFT TECH LICENSING LLC

Mobile brain-based device for use in a real world environment

A mobile brain-based device BBD includes a mobile base equipped with sensors and effectors (Neurally Organized Mobile Adaptive Device or NOMAD), which is guided by a simulated nervous system that is an analogue of cortical and sub-cortical areas of the brain required for visual processing, decision-making, reward, and motor responses. These simulated cortical and sub-cortical areas are reentrantly connected and each area contains neuronal units representing both the mean activity level and the relative timing of the activity of groups of neurons. The brain-based device BBD learns to discriminate among multiple objects with shared visual features, and associated “target” objects with innately preferred auditory cues. Globally distributed neuronal circuits that correspond to distinct objects in the visual field of NOMAD 10 are activated. These circuits, which are constrained by a reentrant neuroanatomy and modulated by behavior and synaptic plasticity, result in successful discrimination of objects. The brain-based device BBD is moveable, in a rich real-world environment involving continual changes in the size and location of visual stimuli due to self-generated or autonomous, movement, and shows that reentrant connectivity and dynamic synchronization provide an effective mechanism for binding the features of visual objects so as to reorganize object features such as color, shape and motion while distinguishing distinct objects in the environment.
Owner:NEUROSCI RES FOUND
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