Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

VR (Virtual Reality) immersive multi-person cooperative automobile teaching and training system and teaching method

An immersive and automotive technology, applied in the field of virtual reality, can solve the problems of learning knowledge construction, little effect and unrealistic benefits, and achieve the effect of saving manpower and material resources, vivid and interesting content, and avoiding costs

Inactive Publication Date: 2018-11-13
SHANGHAI UNIV OF ENG SCI
View PDF7 Cites 16 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the existing automobile teaching and training, most schools first complete the theoretical knowledge in the classroom, and then open the practical training course at the end of the semester. The time span is relatively large, which is not conducive to the construction of the knowledge learned by students. At the same time, the actual vehicles in the training center are old. After disassembling and assembling by several sessions of students, some parts have already been deformed or lost.
However, it is unrealistic to put all theoretical knowledge on the training ground for lectures, or to disassemble and transport auto parts to the classroom.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • VR (Virtual Reality) immersive multi-person cooperative automobile teaching and training system and teaching method
  • VR (Virtual Reality) immersive multi-person cooperative automobile teaching and training system and teaching method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment

[0025] Such as figure 1 As shown, a VR immersive multi-person collaborative vehicle teaching and training system includes a graphics processing workstation cluster, a teacher terminal and a student terminal, and the graphics processing workstation cluster includes multiple graphics processing workstations connected to each teacher terminal and student terminal respectively 5. Both the teacher end and the student end include a virtual reality hardware device connected to the corresponding graphics processing workstation 5 .

[0026] In this embodiment, the graphics processing workstation 5 is used for the installation and carrying platform of 3D modeling software, virtual reality engine, and virtual reality hardware equipment software SteamVR, the minimum CPU Core i7 eight-core processor, memory 16G, professional graphics card GeForceGTX 1050. A plurality of graphic processing workstations 5 respectively connected to the student end and the teacher end are clustered through a l...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention relates to a VR (Virtual Reality) immersive multi-person cooperative automobile teaching and training system and a teaching method. The VR immersive multi-person cooperative automobile teaching and training system comprises a graphic processing workstation cluster, teacher terminals and student terminals, wherein the graphic processing workstation cluster includes a plurality of graphic processing workstations which are respectively connected with the teacher terminals and the student terminals, each graphic processing workstation is internally provided with virtual reality hardware equipment software, a virtual reality engine and three-dimensional modeling software, data of the three-dimensional modeling software can be imported into the virtual reality engine, and both theteacher terminals and the student terminals comprise virtual reality hardware equipment connected with the corresponding graphic processing workstations. Compared with the prior art, the environment of a real automobile teaching and training center is restored by using the scene content building ability of the virtual reality engine, the learning effect of students can be improved, and the cost ofreal vehicle training is saved at the same time.

Description

technical field [0001] The invention relates to the field of virtual reality, in particular to a VR immersive multi-person collaborative vehicle teaching and training system and teaching method. Background technique [0002] Virtual reality technology (VR, Virtual Reality) is a technology that uses computers to create simulated imaginary "worlds", allowing users to walk into the virtual world by wearing VR devices with the latest sensor technology, just like being there. And can carry out human-computer interaction with the scene. Through virtual reality technology, a large amount of teaching information can be displayed intuitively, which is convenient and fast for students to understand and master. It can also make abstract concepts visualized and visualized, which is convenient for students to understand abstract concepts. In the existing automobile teaching and training, most schools first complete the theoretical knowledge in the classroom, and then open the practical ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
IPC IPC(8): G09B9/04G06F3/01G06T19/00
CPCG06F3/011G06T19/006G09B9/04
Inventor 雷朝凯胡宁吉海涛
Owner SHANGHAI UNIV OF ENG SCI
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products