Gesture recognition method and device, apparatus, and computer-readable storage medium
A gesture recognition and gesture technology, applied in the field of gesture recognition, can solve problems such as poor immersive experience effect, discounted immersive experience effect, out of power of the hand-held controller, etc., so as to avoid the reduction of realism, improve the immersive experience effect, and improve human experience. Friendly and convenient computer interaction
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no. 1 example
[0056] The first embodiment of a gesture recognition method provided in the embodiment of the present application is applied to a VR device, including:
[0057] Step 101, acquire gesture information detected by the leap motion of the somatosensory controller in real time, and the gesture information includes gesture actions.
[0058] It should be noted that the leap motion of the somatosensory controller can detect gesture information, and this technology belongs to the prior art, so it will not be described in detail here.
[0059] Step 102: Determine the control information corresponding to the gesture information according to the preset correspondence between the gesture information and the control information, so that the response module makes a corresponding response according to the control information, and the control information includes a control instruction.
[0060]It can be understood that when the gesture information only includes gesture actions and the control i...
no. 3 example
[0080] The third embodiment of a gesture recognition method provided in the embodiment of the present application is applied to a VR device, including:
[0081] In step 301, the gesture information detected by the leap motion of the somatosensory controller is acquired in real time. The gesture information includes the gesture action, the duration of the gesture action, and the displacement of the gesture action, and the gesture action is a linear slide.
[0082] Step 302: Determine the control instruction corresponding to the gesture action according to the preset correspondence between the gesture action and the control instruction.
[0083] The content of step 302 is the same as that of step 202 in the second embodiment of the present application. For a specific description, please refer to the content of step 202 in the second embodiment, which will not be repeated here.
[0084] Step 303 : Segment the gesture action according to the duration and the effective time interva...
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