Game special effect achievement method and device

An implementation method and game technology, applied in the field of game special effects implementation methods and devices, can solve problems such as poor implementation effect, occupation, and multi-texture resources, and achieve the effect of avoiding occupation

Pending Publication Date: 2019-04-23
BEIJING PIXEL SOFTWARE TECH
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In the development process of video games, special effects are basically presented in the form of particles. In the traditional production process, special effects such as flames and smoke that are constantly changing are mainly produced using key frame animation technology, but this method will take up more texture resources, the implementation effect is poor

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  • Game special effect achievement method and device
  • Game special effect achievement method and device
  • Game special effect achievement method and device

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Embodiment Construction

[0053] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is only a part of embodiments of the present invention, but not all embodiments. The components of the embodiments of the invention generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations.

[0054] Accordingly, the following detailed description of the embodiments of the invention provided in the accompanying drawings is not intended to limit the scope of the claimed invention, but merely represents selected embodiments of the invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the a...

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Abstract

The invention relates to the technical field of game special effect processing, in particular to a game special effect achievement method and device. The method can calculate a final coordinate valueof each pixel in a game map based on a Berlin noise algorithm, according to the final coordinate, the game map is sampled to obtain a final output color value, the final output color value is renderedto the corresponding pixel point, and the game special effect can be efficiently implemented based on the game map to avoid occupying more map resources.

Description

technical field [0001] The embodiments of the present invention relate to the technical field of game special effects processing, and in particular, relate to a method and device for realizing game special effects. Background technique [0002] In the development process of video games, special effects are basically presented in the form of particles. In the traditional production process, special effects such as flames and smoke that are constantly changing are mainly produced using key frame animation technology, but this method will take up more texture resources, the implementation effect is poor. Contents of the invention [0003] In view of this, the present invention provides a method and device for realizing game special effects. [0004] The embodiment of the present invention also provides a method for implementing game special effects, which is applied to the server, and the method includes: [0005] Obtaining a game texture, wherein the game texture includes ...

Claims

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Application Information

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IPC IPC(8): A63F13/60A63F13/52G06T13/20
CPCA63F13/52A63F13/60G06T13/20
Inventor 蒋祺
Owner BEIJING PIXEL SOFTWARE TECH
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