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A game engine device based on HTML5

A game engine and node technology, applied in the field of game engines, can solve problems such as rendering performance defects, achieve the effect of improving rendering efficiency, improving game performance and user experience, and accelerating the rendering process

Inactive Publication Date: 2019-04-23
世熠网络科技(上海)有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the existing so-called "HTML5 engine" is biased towards the rendering part, but its rendering performance still has relatively large defects.

Method used

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  • A game engine device based on HTML5
  • A game engine device based on HTML5
  • A game engine device based on HTML5

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Embodiment Construction

[0023] Those skilled in the art understand that, as mentioned in the background, the rendering performance of existing game engines still has relatively large defects.

[0024] The technical solution of the present invention provides a game engine device based on HTML5, which includes an operating environment part and a development tool part, and the operating environment part includes: a scene manager, which is suitable for processing the nodes of the scenes contained in the data to be processed, and converting the The settings of the above nodes are converted into rendering instructions, and the rendering instructions include material information; the image rendering module is adapted to combine rendering instructions with the same material information, and use the combined rendering instructions for rendering. The game engine device converts the settings of the nodes into the rendering instructions, and the image rendering module merges the rendering instructions with the sa...

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Abstract

A game engine device based on HTML5 comprises an operation environment part and a development tool part, the operation environment part comprises a scene manager suitable for processing nodes of a scene contained in to-be-processed data and converting setting of the nodes into rendering instructions, wherein the rendering instructions comprise material information; and an image rendering module which is suitable for combining rendering instructions with the same material information, and rendering by using the combined rendering instructions. Through the scheme provided by the invention, the basic characteristics of HTML5 can be supported, the platform difference is shielded, a game developer can develop a game conveniently, and the game performance and the user experience are improved.

Description

technical field [0001] The invention relates to the technical field of game engines, in particular to an HTML5-based game engine device. Background technique [0002] As early as 2010, Apple announced that its products Iphone / Ipad did not support flash technology, and vigorously promoted the fifth generation of hypertext markup language (Hyper Text Markup Language 5, referred to as HTML5) technology, and then, IE browser (referred to as IE), Firefox Explorer (Firefox Explore, referred to as Firefox), Google Chrome Explorer (Google Chrome Explore, referred to as Chrome) have successively eliminated flash plug-ins and improved HTML5 related standards. In October 2014, the HTML5 standard specification (HTML5 standard for short) was formulated and released publicly. With the continuous improvement of the HTML5 standard and the technical updates of various browsers, the HTML5 technology has gradually matured. At present, all types of browsers have been compatible with the HTML5 ...

Claims

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Application Information

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IPC IPC(8): G06F8/20G06F8/34G06T15/00H04L29/06H04L29/08
CPCH04L67/02H04L69/162G06F8/24G06F8/34G06T15/005H04L67/55
Inventor 李晶徐仁彬程永亮柏志建吴胜谷刚田宝
Owner 世熠网络科技(上海)有限公司
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