Hezhen fishskin painting simulation training system and implementation method

A technology of simulation training system and implementation method, applied in the field of Hezhen fish skin painting simulation training system, to achieve the effect of improving completeness and realism, breaking through equipment consumables, and sufficient training and learning

Active Publication Date: 2019-07-30
DALIAN NATIONALITIES UNIVERSITY
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  • Abstract
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  • Claims
  • Application Information

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Problems solved by technology

Most of the existing domestic research focuses on the use of computer technology to display virtual cultural heritage...

Method used

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  • Hezhen fishskin painting simulation training system and implementation method
  • Hezhen fishskin painting simulation training system and implementation method
  • Hezhen fishskin painting simulation training system and implementation method

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Embodiment Construction

[0057] In order to detail the technical content, structural features, objectives and effects of the present invention, the following will be described in detail in conjunction with the accompanying drawings.

[0058] Such as figure 1 As shown, the present invention integrates Leap Motion hand motion capture, computer graphics module, data transmission and conversion, and virtual reality technology, and proposes a new method for the inheritance and education and training of the fish skin painting of the Hezhen nationality. It consists of two parts, the human body layer and the computer layer. The human body layer is the two parts of perception and control that are directly interacted with by the brain. The corresponding computer layer also has input and output devices to map and interact with it. Using the Unity3D game development engine, build and daily In the hand training scene that is closely related to life, when the user operates, the Leap Motion sensor first captures the...

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Abstract

The invention provides a Hezhen fishskin painting simulation training system and an implementation method. A virtual reality technology is combined with a gesture capturing technology, through a leapMotion sensor, high-precision hand motion is acquired, the operation of a user is recognized, an interaction result is fed back, mapped and displayed in a virtual reality scene in real time, and the system and the implementation method aim at solving multiple problems in an inheriting and training process of fishskin paintings as traditional nation art. The virtual reality interaction display system allows a user to operate virtual hands so as to complete training tasks in the virtual reality scene by own dual hands, the training efficiency and the reality degree are greatly improved, and theproblems of acquisition cost, time limit and the like do not exist in virtual fishskin materials used by the system. Through a test, the system is portable, reliable, effective and capable of greatlyreducing training cost.

Description

technical field [0001] The invention relates to the fields of education training and virtual reality, in particular to a Hezhen fish skin painting simulation training system based on the combination of VR head display and leap Motion and its implementation method. Background technique [0002] The Hezhen people in China's Heilongjiang Province and the Nanai people in Russia were originally of the same origin. Due to historical reasons, the same ethnic group, the same culture, and the same language family belong to China and Russia. In recent years, due to the continuous sinicization of the Hezhen people in China and the Russification of the Nanai people in Russia, the intangible cultural heritage of their cross-border ethnic groups is on the verge of extinction. The unique technique of making fish skin clothes has been listed in the world's intangible cultural heritage. As a nation without writing, the patterns and patterns of clothing represent the cultural essence and art ...

Claims

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Application Information

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IPC IPC(8): G09B9/00G06F3/01
CPCG06F3/011G06F3/017G09B9/00
Inventor 王存睿王磊白海娟
Owner DALIAN NATIONALITIES UNIVERSITY
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