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Touch interaction method and device and touch wearable device

A technology of wearable devices and interactive methods, applied in the field of tactile interaction methods, devices, and tactile wearable devices, can solve the problems that users cannot provide more real and rich tactile feedback

Active Publication Date: 2019-08-06
HUAWEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] Existing haptic products can prompt users by generating vibrations, but vibration-based methods can only simulate the intensity of force by adjusting the vibration amplitude, and cannot provide users with more realistic and rich tactile feedback

Method used

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  • Touch interaction method and device and touch wearable device
  • Touch interaction method and device and touch wearable device
  • Touch interaction method and device and touch wearable device

Examples

Experimental program
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Embodiment Construction

[0064] figure 1 A schematic structural diagram of a network architecture applicable to an embodiment of the present invention is shown. Such as figure 1 As shown, the network architecture may include a host computer 100 , a tactile wearable device 200 and a three-dimensional image acquisition device 300 . Wherein, the upper computer 100 may specifically be a computer (for example, a personal computer), a smart phone or other computing devices, etc., and the style of the device body of the tactile wearable device 200 may specifically be a ring, finger cot, glove, bracelet, handle, etc. The three-dimensional image acquiring device 300 may be embodied as a camera module or other equipment capable of acquiring a three-dimensional image of a user's hand.

[0065] figure 1 In the shown network architecture, the host computer 100 is used to run VR applications or AR applications to generate corresponding application scenarios. In interactive software such as VR applications or AR...

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PUM

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Abstract

The embodiment of the invention discloses a touch interaction method, a touch interaction device and a touch wearable device, which are suitable for a process of interaction between a hand of a user and a virtual reality (VR) or augmented reality (AR) scene. The method comprises the following steps of obtaining the gesture information of the hand of the user; obtaining a three-dimensional hand model corresponding to the gesture information of the hand of the user according to the gesture information of the hand of the user; detecting a collision model colliding with the three-dimensional handmodel through a collision detection algorithm; determining a stress model corresponding to the collision model, and determining the stress information of the three-dimensional hand model according tothe stress model; generating a collision touch instruction according to the stress information; and sending the collision touch instruction to the touch wearable device, wherein the collision touch instruction is used for enabling the touch wearable device to control a vibration motor in the device to vibrate. According to the embodiment of the invention, the vibration touch feedback which is based on the user gesture interaction and corresponds to the stress information is realized, and more real and richer touch experience is provided for the user.

Description

technical field [0001] The present invention relates to the technical field of tactile sensation, in particular to a tactile interaction method, device, and tactile wearable device. Background technique [0002] Haptic technology (Haptics) is an interactive technology that simulates the real sense of touch through electrical signal-driven tactile devices that are in direct or indirect contact with human skin. The sense of touch is an important channel for human beings to interact with the outside world besides vision and hearing. Human touch can be classified into: hardness, strength, vibration, friction, material, shape and temperature according to tactile clues; it can also be classified according to the technical means used: motor, vibration motor, air pressure, electrostatic force, air bag, temperature control , electromuscular stimulation, and tactile redirection. Due to the constraints of devices, research on the frontier of haptics is more focused on specific areas,...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/016
Inventor 李明张雷吕培赵磊
Owner HUAWEI TECH CO LTD
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