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Jigsaw puzzle game method, system and device

A technology of games and graphs, applied in the field of jigsaw puzzle games, can solve the problems that cannot be played anytime and anywhere, and achieve the effect of improving game enthusiasm, improving game efficiency and game experience, and occupying less memory

Active Publication Date: 2020-07-03
BEIJING ELEX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In above-mentioned two kinds of ways, the mode of physical puzzle is more interesting, and can exercise the player's observation ability and manipulative ability more, but, physical puzzle is affected by puzzle itself, can not carry out anytime and anywhere, and in the prior art It is rarely proposed to apply the form of physical puzzles to virtual puzzles

Method used

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  • Jigsaw puzzle game method, system and device
  • Jigsaw puzzle game method, system and device
  • Jigsaw puzzle game method, system and device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0037] S1. Making jigsaw pieces:

[0038] S11. Obtain a basic template and a theme picture; wherein, the basic template includes a plurality of unit modules and the relative coordinates corresponding to each unit module;

[0039] Specifically, in this step, the acquisition method of the basic template is: randomly select a basic template from the template library of the game device; the acquisition method of the theme picture is: arbitrarily select a picture from the gallery of the game The gallery or the local gallery of the game device, taking a smart phone as an example of a game device: the gallery includes the local photo album of the mobile phone, as well as the existing gallery in the jigsaw puzzle game; and for the selection of the theme picture, you can choose the player's favorite character picture, Scenery pictures, etc., in addition, pictures such as letters, words, Chinese characters, and fairy tales can also be used. At this time, it is suitable for younger playe...

Embodiment 2

[0056] This embodiment, as a further implementation of embodiment 1, further optimizes the selection mode of the jigsaw pieces in the selection area, specifically:

[0057] The selection area also includes a search area, and in the search area, the jigsaw pieces are searched based on the coordinate data, and the search process combines image 3 As can be seen from the flow chart shown, it specifically includes:

[0058] Enter coordinate data in the search field;

[0059] Identify the coordinate data, and calculate the distance value between the jigsaw fragment coordinates and the coordinate data, and record it as a reference value;

[0060] Rearrange the jigsaw pieces based on the reference value from smallest to largest, and redisplay them in the selection area.

[0061] In this embodiment, the input format of the coordinate data is: (abscissa, ordinate); specifically, as shown in Figure 2 (a, b) / (a1, b1) / (a2, b2) / ( a3, b3) / (a4, b4).

[0062] In this embodiment, the calcu...

Embodiment 3

[0068] see Figure 4 As shown, it is a structural block diagram of a jigsaw puzzle game system provided by the present invention. It can be seen from the illustration that the overall system specifically includes:

[0069] Database 1, used to store basic templates and theme pictures of jigsaw puzzle games;

[0070] Preset unit 2, making jigsaw pieces based on the basic template and theme picture presets in database 1;

[0071] The touch display and processing unit 3 is used to realize the split-screen display during the jigsaw puzzle assembly process, and the split-screen display includes an assembly area and a selection area; it is also used to perform a touch puzzle operation in the split screen;

[0072] The recognition unit 4 is used to recognize the coordinates of the jigsaw pieces;

[0073] The construction unit 5 is configured to construct a jigsaw coordinate system required for jigsaw assembly in the assembly area of ​​the touch display and processing unit 3 .

[00...

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Abstract

The invention belongs to the technical field of jigsaw puzzle games, and discloses a jigsaw puzzle game method, system and device, wherein the method comprises the steps: obtaining a basic template and a theme picture, wherein the basic template comprises a plurality of unit modules and relative coordinates corresponding to the unit modules; processing the theme picture based on the basic templateto obtain jigsaw puzzle fragments; establishing a jigsaw puzzle split screen, wherein the split screen comprises an assembly area and a selection area; randomly arranging and displaying the pluralityof jigsaw puzzle fragments in the selection area; and selecting a jigsaw puzzle fragment from the selection area, and dragging the jigsaw fragment into the assembly area. On the basis of a jigsaw puzzle fragment custom manufacturing mode, the game method provided by the invention can customize puzzle themes in a personalized manner, so that the whole puzzle game has expansibility and interestingness, and game players can be attracted better; in addition, based on the function, the whole game can be applied to interesting learning, and the effect of learning in joy is achieved.

Description

technical field [0001] The invention belongs to the technical field of jigsaw puzzle games, and in particular relates to a jigsaw puzzle game method, system and equipment. Background technique [0002] Jigsaw puzzle games are a type of puzzle game, including physical puzzles and virtual puzzles. Most of the physical puzzles are to divide the theme picture into multiple modules of different shapes, and then assemble multiple modules, while the virtual puzzles Most of the forms are to leave a module in the jigsaw template, and then complete the assembly based on moving other modules; [0003] In above-mentioned two kinds of ways, the mode of physical puzzle is more interesting, and can exercise the player's observation ability and manipulative ability more, but, physical puzzle is affected by puzzle itself, can not carry out anytime and anywhere, and in the prior art It is rarely proposed to apply the form of physical puzzles to virtual puzzles. Contents of the invention ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/2145
CPCA63F13/2145Y02P90/30
Inventor 汪汇川高运
Owner BEIJING ELEX TECH
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