Jigsaw puzzle game method, system and device
A technology of games and graphs, applied in the field of jigsaw puzzle games, can solve the problems that cannot be played anytime and anywhere, and achieve the effect of improving game enthusiasm, improving game efficiency and game experience, and occupying less memory
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Embodiment 1
[0037] S1. Making jigsaw pieces:
[0038] S11. Obtain a basic template and a theme picture; wherein, the basic template includes a plurality of unit modules and the relative coordinates corresponding to each unit module;
[0039] Specifically, in this step, the acquisition method of the basic template is: randomly select a basic template from the template library of the game device; the acquisition method of the theme picture is: arbitrarily select a picture from the gallery of the game The gallery or the local gallery of the game device, taking a smart phone as an example of a game device: the gallery includes the local photo album of the mobile phone, as well as the existing gallery in the jigsaw puzzle game; and for the selection of the theme picture, you can choose the player's favorite character picture, Scenery pictures, etc., in addition, pictures such as letters, words, Chinese characters, and fairy tales can also be used. At this time, it is suitable for younger playe...
Embodiment 2
[0056] This embodiment, as a further implementation of embodiment 1, further optimizes the selection mode of the jigsaw pieces in the selection area, specifically:
[0057] The selection area also includes a search area, and in the search area, the jigsaw pieces are searched based on the coordinate data, and the search process combines image 3 As can be seen from the flow chart shown, it specifically includes:
[0058] Enter coordinate data in the search field;
[0059] Identify the coordinate data, and calculate the distance value between the jigsaw fragment coordinates and the coordinate data, and record it as a reference value;
[0060] Rearrange the jigsaw pieces based on the reference value from smallest to largest, and redisplay them in the selection area.
[0061] In this embodiment, the input format of the coordinate data is: (abscissa, ordinate); specifically, as shown in Figure 2 (a, b) / (a1, b1) / (a2, b2) / ( a3, b3) / (a4, b4).
[0062] In this embodiment, the calcu...
Embodiment 3
[0068] see Figure 4 As shown, it is a structural block diagram of a jigsaw puzzle game system provided by the present invention. It can be seen from the illustration that the overall system specifically includes:
[0069] Database 1, used to store basic templates and theme pictures of jigsaw puzzle games;
[0070] Preset unit 2, making jigsaw pieces based on the basic template and theme picture presets in database 1;
[0071] The touch display and processing unit 3 is used to realize the split-screen display during the jigsaw puzzle assembly process, and the split-screen display includes an assembly area and a selection area; it is also used to perform a touch puzzle operation in the split screen;
[0072] The recognition unit 4 is used to recognize the coordinates of the jigsaw pieces;
[0073] The construction unit 5 is configured to construct a jigsaw coordinate system required for jigsaw assembly in the assembly area of the touch display and processing unit 3 .
[00...
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