Anti-plug-in method, device and system

An anti-plug-in and plug-in technology, applied in the computer field, can solve problems such as failure of the plug-in system, heavy blocking workload, and instability of the underlying technology of the system, and achieve the effect of reducing technical maintenance costs and increasing difficulty

Active Publication Date: 2020-07-10
PERFECT WORLD ZHENGQI SHANGHAI MULTIMEDIA TECH CO LTD
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AI Technical Summary

Problems solved by technology

The above-mentioned prior art scheme has the following disadvantages: 1) It is necessary to continuously collect plug-in samples, and extract the features of each plug-in sample into the feature library. This is a process that requires continuous iteration. If new plug-ins are generated or existing Using variant technology to change its own features requires technical personnel to follow up in time, otherwise the anti-cheat system may fail, and there are many types of cheat software on the market, which makes it always necessary to invest more manpower and material resources to maintain the feature database; The bottom layer of the system plays a game with the plug-in, such as loading the driver at the system layer and intercepting its reading and writing of the game process. The technical confrontation at the bo

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Embodiment Construction

[0049] Before discussing the exemplary embodiments in more detail, it should be mentioned that some exemplary embodiments are described as processes or methods depicted as flowcharts. Although the flowcharts describe operations as sequential processing, many of the operations may be performed in parallel, concurrently, or simultaneously. In addition, the order of operations can be rearranged. The process may be terminated when its operations are complete, but may also have additional steps not included in the figure. The processing may correspond to a method, function, procedure, subroutine, subroutine, or the like.

[0050] The term "device" in this context refers to an intelligent electronic device that can perform predetermined processing procedures such as numerical calculations and / or logical calculations by running predetermined programs or instructions, which may include a processor and a memory, and the processor executes a predetermined process in the memory Pre-sto...

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Abstract

The invention provides an anti-plug-in method, device and system, and the method comprises the steps: monitoring a preset detection point in a game application, and obtaining plug-in feature information detected at the preset detection point in a current game stage; when the game stage is finished, generating anti-plug-in game data information corresponding to the game stage according to the plug-in feature information and normal game data information corresponding to the game stage; and sending the anti-plug-in game data information corresponding to the game stage to a first server, so that the first server determines whether plug-in feature information exists in the anti-plug-in game data information or not by comparing the anti-plug-in game data information with normal game data information corresponding to the game stage from a game server. According to the scheme of the invention, a confused and hidden anti-plug-in mechanism is adopted, so that the difficulty in counterfeiting a data packet by a plug-in developer can be greatly increased.

Description

technical field [0001] The present application relates to the field of computer technology, in particular to a technical solution for anti-cheating. Background technique [0002] Plug-in refers to a cheating program that seeks benefits for players by modifying the game. Its main application principle is to modify the normal code or data of the game, thereby changing the abilities of the game characters. Since cheating will destroy the fairness of the game, it is very necessary to detect cheating. [0003] In the prior art, the following anti-cheat solutions are usually adopted: establishing a feature library of mainstream plug-in software, and detecting by intercepting various malicious behaviors (such as injecting into the game process, trying to obtain various operation rights to the game process, etc.) Plug-in software, and implement protection through active defense behaviors, such as prohibiting external processes from reading and writing access to the game. The above...

Claims

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Application Information

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IPC IPC(8): A63F13/75
CPCA63F13/75
Inventor 朱飞管炜夏晖
Owner PERFECT WORLD ZHENGQI SHANGHAI MULTIMEDIA TECH CO LTD
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