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Rope connection optimization method based on unreal engine and related equipment

A technology of Unreal Engine and optimization method, which is applied in the field of computer vision, can solve problems affecting visual perception, unnatural connection between ropes and objects, etc., and achieve a natural and realistic display effect

Pending Publication Date: 2020-09-15
SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The main purpose of the present invention is to solve the problem that the connection between the rope and the item based on Unreal Engine is unnatural and affects the visual experience

Method used

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  • Rope connection optimization method based on unreal engine and related equipment
  • Rope connection optimization method based on unreal engine and related equipment
  • Rope connection optimization method based on unreal engine and related equipment

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Embodiment Construction

[0069] The embodiment of the present invention provides an Unreal Engine-based rope connection optimization method and related equipment. In the technical solution provided by the present invention, a skeletal model that can bend and rotate is set between the item and the rope, wherein two of the skeletal model The cross section is the same as the rope cross section and the article cross section respectively. Then get the bone starting point coordinates, bone midpoint coordinates, bone end point coordinates and rope end coordinates of the skeleton model, and then use these coordinates to calculate the rotation angle of the skeleton model, and rotate the skeleton model according to its rotation angle to make the skeleton model, items and ropes On the same plane, calculate the angle between the skeleton model and the rope, and according to the angle, bend the skeleton model so that its two sections fit the section of the item and the rope, and connect the item and the rope smooth...

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Abstract

The invention relates to the technical field of computer vision, and discloses a rope connection optimization method based on an unreal engine and related equipment. The rope connection optimization method based on the unreal engine comprises the steps that the sizes of the sections of an object and a rope to be connected are obtained respectively, and a skeleton model is created and arranged between the object and the rope according to the sizes of the sections; a skeleton midpoint coordinate, a skeleton starting point coordinate, a skeleton end point coordinate and a rope end point coordinate are acquired in real time; according to the skeleton starting point coordinate, the skeleton terminal point coordinate and the rope terminal point coordinate, a rotation angle of the skeleton modelrotating to a plane where the object and the rope are located is determined, and the skeleton model is controlled to rotate; according to the skeleton starting point coordinates, the skeleton midpointcoordinates and the rope end point coordinates, the angle between the skeleton model and the rope is calculated, the skeleton model is controlled to be bent according to the angle so as to smoothly connect the object and the rope. By means of the scheme, the joint of the rope and the object in the virtual engine can be smooth and more authentic.

Description

technical field [0001] The present invention relates to the technical field of computer vision, in particular to an unreal engine-based rope connection optimization method and related equipment. Background technique [0002] Unreal Engine (Unreal Engine, UE) is an open source game engine that supports various platforms such as mobile phones, PCs, and handhelds. It has a powerful rendering effect, as well as virtual displacement, HDR lighting and other technologies, which can create a game scene close to the real. In UE, there is a plug-in called Cable Component (Cable Component), which can create cables and vividly display effects such as cable swaying, sliding, and wind blowing through chains, with better simulation effects. [0003] At present, UE's Cable component mainly optimizes the constraints between the particles that make up the rope to vividly show the dynamic changes of the rope. However, when the connection between the rope and the item is required, the Cable co...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/20A63F13/50
CPCG06T13/20A63F13/50
Inventor 夏露辉许秋子
Owner SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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