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Game resource data processing method and device, storage medium and computer equipment

A technology of resource data and processing method, applied in the field of data processing, can solve problems such as large resource consumption, achieve the effects of low configuration requirements, strong controllability, and reduced resource occupation

Pending Publication Date: 2021-01-29
CHONGQING PERFECT WORLD INTERACTIVE TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

While the model is endowed with ice cube material by the material system to show the transparent effect of ice cubes, it also causes a problem of high resource consumption due to the ice cube material being assigned to the model

Method used

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  • Game resource data processing method and device, storage medium and computer equipment
  • Game resource data processing method and device, storage medium and computer equipment
  • Game resource data processing method and device, storage medium and computer equipment

Examples

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Embodiment Construction

[0062] Hereinafter, the present application will be described in detail with reference to the drawings and embodiments. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other.

[0063] In this embodiment, a method for processing game resource data is provided, such as figure 1 As shown, the method includes:

[0064] Step 101, generate a plane grid model according to the number of preset grid rows and preset grid columns, and perform stereo transformation processing on the plane grid model to determine the target ice cube model, wherein the plane grid model includes The number of rows and columns matching the number of grid rows and the number of preset grid columns and the nodes formed at the intersection of rows and columns;

[0065] Step 102, obtaining the ice surface texture map corresponding to the target ice cube model;

[0066] Step 103, determine the alpha cha...

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PUM

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Abstract

The invention discloses a game resource data processing method and device, a storage medium and computer equipment. The method comprises the steps of generating a plane grid model according to a preset grid row number and a preset grid column number, and carrying out three-dimensional conversion on the planar grid model to determine a target ice cube model, wherein the planar grid model comprisesrows and columns matched with the preset grid row number and the preset grid column number in number, and nodes formed at the intersections of the rows and the columns; obtaining an ice surface texture map corresponding to the target ice block model; determining an alpha channel of the ice surface texture map based on an RGB channel corresponding to the ice surface texture map, and adjusting the color gradation contrast of the alpha channel; and carrying out mapping processing on the target ice block model according to the ice surface texture map. The resource occupation of the ice block modelcan be reduced, and the configuration requirement for the game terminal is reduced.

Description

technical field [0001] The present application relates to the technical field of data processing, in particular to a game resource data processing method and device, storage medium, and computer equipment. Background technique [0002] With the popularization of the Internet, the online game industry has developed rapidly as a pillar industry of the Internet. As a form of entertainment, it has been integrated into people's daily life, forming a "network culture" with games as the core. In the process of game special effects production, in order to achieve real and rich performance effects, many places need to rely on the cooperation of models and material systems. In traditional mainstream engines such as u3d (Universal 3D, a universal 3D graphics format standard), ue4 (unreal engine 4, virtual engine 4), the general production method is to use max to build the ice cube model into the engine, and write it through the material system The material is given to the model, and t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60G06T17/20G06T15/04
CPCA63F13/60G06T17/20G06T15/04Y02D10/00
Inventor 苏晨
Owner CHONGQING PERFECT WORLD INTERACTIVE TECH CO LTD
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