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VR game system and method based on clustering algorithm

A clustering algorithm and game technology, applied in the field of virtual reality, can solve the problems of user injury, safety risk, and inability to observe the characteristics of the real surrounding environment, so as to avoid injury and ensure safety

Active Publication Date: 2021-02-09
深圳市瑞云科技股份有限公司
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  • Summary
  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, users in VR games are often immersed in the virtual scene displayed by VR glasses, and cannot observe the characteristics of the real environment around them.
Therefore, people or objects that suddenly appear in the surrounding environment may be injured by users who are immersed in the game, or they may stumble users who are immersed in the game, causing certain security risks

Method used

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  • VR game system and method based on clustering algorithm
  • VR game system and method based on clustering algorithm
  • VR game system and method based on clustering algorithm

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Embodiment Construction

[0061] In order to make the purpose, technical solutions and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings. Obviously, the described embodiments are only some of the embodiments of the present invention, rather than all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0062] Terms used in the embodiments of the present invention are only for the purpose of describing specific embodiments, and are not intended to limit the present invention. The singular forms "a", "said" and "the" used in the embodiments of the present invention and the appended claims are also intended to include plural forms, unless the context clearly indicates otherwise, "multiple" Generally contain at least two.

[0063] It shoul...

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Abstract

The invention provides a VR game system and method based on a clustering algorithm, and the method comprises the steps of enabling a camera, facing an external real environment, of a VR head-mounted display to obtain a current environment image of the real environment in real time when a user wears the VR head-mounted display for a VR game, and carrying out the region segmentation of the current environment image through an FCM clustering algorithm; and identifying the target area with the obstacle to properly prompt the user, so that unnecessary damage between the user and the obstacle in thegame is avoided, and the safety of the user in the VR game process is guaranteed.

Description

technical field [0001] The present application relates to the technical field of virtual reality, in particular to a VR game system and method based on a clustering algorithm. Background technique [0002] With the continuous development of virtual reality (Virtual Reality, VR) technology and the continuous reduction of equipment costs, virtual reality has gradually entered people's study, work and entertainment. As a result, many game companies have developed games based on virtual reality technology. Games based on virtual reality technology can build more realistic game situations in the game and bring players a more immersive game experience. [0003] However, users in VR games are often immersed in the virtual scene displayed by the VR glasses, and cannot observe the characteristics of the real environment around them. Therefore, people or objects that suddenly appear in the surrounding environment may be injured by the user immersed in the game, or may trip the user i...

Claims

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Application Information

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IPC IPC(8): G06T7/11G06T7/13G06K9/62G06F3/01A63F13/428
CPCG06T7/11G06T7/13G06F3/011A63F13/428G06F18/23
Inventor 罗子尧
Owner 深圳市瑞云科技股份有限公司
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