Game scene editing method and device, electronic equipment and storage medium
Patent Information
- Authority / Receiving Office
- CN ยท China
- Current Assignee / Owner
- TENCENT TECH (SHENZHEN) CO LTD
- Publication Date
- 2021-04-30
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Abstract
Description
technical field
[0001] The present application relates to the field of computer technology, in particular to a game scene editing method, device, electronic equipment and storage medium. Background technique
[0002] Procedural generation is an algorithm for automatically producing a type of data by a computer. It is often used to produce texture maps and 3D model resources, and is used in the field of video games to automatically produce a large amount of game content. At present, the process of procedurally generating game scene resources is to formulate the procedural content and process according to the needs of the project.
[0003] In the actual game scene editing process, it is often necessary to edit the curve. In the current editing scheme, every time the developer adds a new editing point, he needs to click an existing editing point in the game scene editor interface. Select Add Edit Point in the pop-up menu, and then move the newly added edit point to the target ...