Game scene editing method and device, electronic equipment and storage medium

A game scene and editing technology, applied in the computer field, can solve problems such as cumbersome operation process, affecting the efficiency of game scene editing, easy misoperation, etc.
CN112717414AActive Publication Date: 2021-04-30TENCENT TECH (SHENZHEN) CO LTD

Patent Information

Authority / Receiving Office
CN ยท China
Current Assignee / Owner
TENCENT TECH (SHENZHEN) CO LTD
Publication Date
2021-04-30

Smart Images

  • Figure 1
    Figure 1
  • Figure 2
    Figure 2
  • Figure 3
    Figure 3
Patent Text Reader

Abstract

The invention discloses a game scene editing method and device, an electronic device and a storage medium. The method comprises steps of obtaining a game scene configuration file; displaying a game scene editing page corresponding to the game scene configuration file; in response to a selection operation for the editing node, determining an editing mode corresponding to the selected editing node; and when an editing operation triggered for the to-be-edited game scene is detected, generating a corresponding editing point in the to-be-edited game scene based on the editing mode and position information of the editing operation in the game scene area, and storing data information of the editing point into the editing node so that the output node outputs the editing result of the game scene to be edited. The method is advantaged in that the curve editing process can be simplified, and then editing efficiency of the game scene is improved.
Need to check novelty before this filing date? Find Prior Art

Description

technical field

[0001] The present application relates to the field of computer technology, in particular to a game scene editing method, device, electronic equipment and storage medium. Background technique

[0002] Procedural generation is an algorithm for automatically producing a type of data by a computer. It is often used to produce texture maps and 3D model resources, and is used in the field of video games to automatically produce a large amount of game content. At present, the process of procedurally generating game scene resources is to formulate the procedural content and process according to the needs of the project.

[0003] In the actual game scene editing process, it is often necessary to edit the curve. In the current editing scheme, every time the developer adds a new editing point, he needs to click an existing editing point in the game scene editor interface. Select Add Edit Point in the pop-up menu, and then move the newly added edit point to the target ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More