Audio playing method and device and electronic equipment
A technology of playing audio and playing position, applied in the audio field, can solve the problems of poor audio playback effect and low fit, and achieve the effect of having a sense of direction, avoiding cumbersome steps, and improving the game experience.
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Embodiment 1
[0050] According to an embodiment of the present invention, an embodiment of a method for playing audio is provided. It should be noted that the steps shown in the flowcharts of the accompanying drawings can be executed in a computer system such as a set of computer-executable instructions, and, although A logical order is shown in the flowcharts, but in some cases the steps shown or described may be performed in an order different from that shown or described herein.
[0051] In addition, it should also be noted that a sound effect synthesis system may be used as an execution subject of the method for playing audio in this application.
[0052] Figure 7 is a flow chart of a method for playing audio according to an embodiment of the present invention, such as Figure 7 As shown, the method includes the following steps:
[0053] Step S702, acquiring the position of the virtual character in the game scene.
[0054] In step S702, the virtual character can be a virtual charact...
Embodiment 2
[0137] According to another aspect of the embodiments of the present invention, a device for playing audio is also provided. Figure 23 is a schematic diagram of an optional device for playing audio according to an embodiment of the present application, such as Figure 23 As shown, the device may include: a first acquisition module 2301, used to acquire the position of the virtual character in the game scene; a second acquisition module 2302, used to acquire the audio receiving range of the virtual object in the game scene; the first determination module 2303, for determining the distribution information of at least one sound effect point within the audio receiving range, wherein at least one sound effect point is used to identify at least one sound source position of the audio to be played; the second determining module 2304, for determining the audio reception based on the distribution information The audio to be played corresponding to the range and the target playback posi...
Embodiment 3
[0150] According to another aspect of the embodiments of the present invention, a computer-readable storage medium is also provided, and a computer program is stored in the computer-readable storage medium, wherein the computer program is configured to perform the audio playback in the above-mentioned embodiment 1 when running. Methods.
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